Recent Topics

Ads

[Devs Need Help] Ability bugs list

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
Mor
Posts: 57
Contact:

Re: [Devs Need Help] Ability bugs list

Post#41 » Sun May 17, 2015 10:24 am

SigmarPriest wrote: Chosen
Hold the line - Don`t work everytime
Apart from that it sometimes doesn't work, sometimes it stops and at 0 sec. and work permanently. This happened to me a couple of times during massive battles on open rvr.

Ads
User avatar
SigmarPriest
Former Staff
Posts: 808

Re: [Devs Need Help] Ability bugs list

Post#42 » Sun May 17, 2015 10:48 am

Hello,

again big thank you to all, you guys help us a lot. I Need more bug reports for this classes please


Squig Herder
Shaman
Chosen
White Lion
Shadow Warrior
Archmage
Slayer

gandresch
Posts: 126

Re: [Devs Need Help] Ability bugs list

Post#43 » Sun May 17, 2015 11:42 am

White Lion:

Charge seems not to work on the pet. As i remember both should get faster.

User avatar
Mor
Posts: 57
Contact:

Re: [Devs Need Help] Ability bugs list

Post#44 » Sun May 17, 2015 11:59 am

Ravage (and Seeping wound) seem to be physical attacks. Resistance curse do not affect damage outcome (toughness curse does).

User avatar
Ototo
Posts: 1012

Re: [Devs Need Help] Ability bugs list

Post#45 » Sun May 17, 2015 12:16 pm

Slayer:
Fierceness---->Dont seem to have any effect at all in the character sheet. It should reduce initiative in each attack and increase the group's members one.
Spoiler:

User avatar
Tesq
Posts: 5713

Re: [Devs Need Help] Ability bugs list

Post#46 » Sun May 17, 2015 12:47 pm

Chosen do not have other bugs at the currently state of games, most issue are related to tank skill like taunt and hold the . And tooth of tzeentch as said above.
Image

User avatar
SigmarPriest
Former Staff
Posts: 808

Re: [Devs Need Help] Ability bugs list

Post#47 » Sun May 17, 2015 1:31 pm

Mor wrote:Ravage (and Seeping wound) seem to be physical attacks. Resistance curse do not affect damage outcome (toughness curse does).

which class?

User avatar
Tesq
Posts: 5713

Re: [Devs Need Help] Ability bugs list

Post#48 » Sun May 17, 2015 1:38 pm

SigmarPriest wrote:
Mor wrote:Ravage (and Seeping wound) seem to be physical attacks. Resistance curse do not affect damage outcome (toughness curse does).

which class?
chosen... but i dont think that is actually true. I tested once on rvr and resistence debuff aura increase my damage when on. Both skill should work fine. Set it as maybe if you want check them.
Image

Ads
User avatar
murmelon
Posts: 43

Re: [Devs Need Help] Ability bugs list

Post#49 » Sun May 17, 2015 2:35 pm

General for Damage dealers (with "Charge")
Charge - breaks any root.

Slayer
Relentless Strike - deals direct damage correct. DOT is incorrect.
Gudruns Warcry - duration is incorrect (10sec instead 20 sec). Effect is incorrect (increase skill's costs by 25% instead lowering).
Pulverizing Strike -deals damage correct. Effect works but doesn't display in victim's char window (lowering toughnes).
Fierceness - doesn't work. Doesn't display in char window (lowering Initiative & increase Weaponskill).
Precarios Assault - effect (chance to be critically hit +5%) doesn't display in char window.
Last edited by murmelon on Sun May 17, 2015 4:23 pm, edited 1 time in total.

User avatar
Ototo
Posts: 1012

Re: [Devs Need Help] Ability bugs list

Post#50 » Sun May 17, 2015 3:37 pm

Still not listed that:

Chosen and KoBS----> aura to retaliate damage back to attackers---> works for ranged and magical attacks AND stacks as many times as u hit them, instead of ticking once every X seconds.

BW and Sorc---->Can get back damage, in form of explosions or backslashes, from those extra hits coming from the aura.
Spoiler:

Who is online

Users browsing this forum: Ahrefs [Bot] and 9 guests