The Problem is SOR not re-spawning in keeps STOP telling people how many people are in witch zone witch keeps are being hit etc, SOR kills the game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!warlover wrote: Sat Jul 25, 2020 12:07 pm If this idea is not liked, then perhaps just reducing the range at which you can get inside after dying would work but either way sieges should be adjusted to allow the attacker to actually....you know...siege.
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You are right, but SoR is the dev's baby. They think it is good for the game, but all it does is make people run to the zerg on the destro side.