You are voting to keep mechanic that has been proven to have caused a mass exodus of players of all types. The pro penalizing players rhetoric for flipping sides and keeping malus does not improve player experience and it slows down player progression for a game that is now already a PvE time sink for BiS gear.Akalukz wrote: ↑Tue Oct 15, 2019 11:03 pm I seriously can't figure out why people think you should receive full rewards for being part of a zerg. it's only the individual kills renown that is being "nerfed" If you were truly after the fight, wouldn't you be rolling the underdog side anyways? People say it's not about the renown, it's about the fight...um then what's the problem? I vote to keep the Malus, if anything I would take a it a step further to figure out how to punish those that flip sides to be on the zerg side, or possibly put in a pop cap on the zerg side.
Devs, please reward the AAO side with rewards so good that it forces the players to swap to the side playing against all odds . Remove malus. Make a big post about it on forums and all the discords and do a triple xp/rr week and see this God damn server return to 1500 players at all times for the week.
The Malus concept and implementation has been tested and it's failed. It's a black eye that is driving players aways and keeping players from returning.