Re: Healer long-term choice (with dps perspective)
Posted: Thu Aug 23, 2018 8:25 am
Warhammer Online
https://returnofreckoning.com/forum/
Both Shaman and AM have had Int contribution removed from lifetaps. There is no point in putting any points in anything other than dps tree and getting the snare puddle.defleshed wrote: Wed Aug 22, 2018 7:59 pm
Hey Peter The Pan,
does DWIC perform better than Fury of Da Green with the new changes?
1. Int does not effect Fury of Da Green
2. Fury of Da Green has a 20% to not be disrupted
also can you link me your specs you play?
It heals out of group and up to 10 targets last I checked, 30-40k healing in a zerg from 1 cast is something worth considering taking IMO. Pretty difficult to consistently use well having to juggle offensive/defensive targets for good aoe on both ends while dealing with the 80ft range and possibly losing LoS during cast time but it's a lot of fun and very effective when it works.dshdf wrote: Wed Aug 22, 2018 11:02 pmim not Peter but can share a view on FoDGdefleshed wrote: Wed Aug 22, 2018 7:59 pm
Hey Peter The Pan,
does DWIC perform better than Fury of Da Green with the new changes?
1. Int does not effect Fury of Da Green
2. Fury of Da Green has a 20% to not be disrupted
also can you link me your specs you play?
its absolutely not worth to spec in any case
as DPS sham you will not pick it due to insanely low dmg (about 350 dmg on doll in IC for 2sec cast)
as a Healer you'll lose m4 and shrug it off/sticky feetz just to pick FoDG
on paper its a good spell, but to costly (in terms of mastery points) atm
Yes but this change makes me sad.Telen wrote: Thu Aug 23, 2018 10:00 amBoth Shaman and AM have had Int contribution removed from lifetaps. There is no point in putting any points in anything other than dps tree and getting the snare puddle.defleshed wrote: Wed Aug 22, 2018 7:59 pm
Hey Peter The Pan,
does DWIC perform better than Fury of Da Green with the new changes?
1. Int does not effect Fury of Da Green
2. Fury of Da Green has a 20% to not be disrupted
also can you link me your specs you play?
such a sad day!Sulorie wrote: Thu Aug 23, 2018 5:18 pmYes but this change makes me sad.Telen wrote: Thu Aug 23, 2018 10:00 amBoth Shaman and AM have had Int contribution removed from lifetaps. There is no point in putting any points in anything other than dps tree and getting the snare puddle.defleshed wrote: Wed Aug 22, 2018 7:59 pm
Hey Peter The Pan,
does DWIC perform better than Fury of Da Green with the new changes?
1. Int does not effect Fury of Da Green
2. Fury of Da Green has a 20% to not be disrupted
also can you link me your specs you play?
Vaul became basically a healer mastery tree.
For healing AM or Shaman it is very strong, lifetap dd specs got nerfed hard.
Well originally ALL healing was in the left tree. Balance Essence and Transfer Force were in Isha and Energy of Vaul didnt exist. It was changed due to having Intel and Willpower abilities in a tree. Now they scale off Willpower they could be moved back into Isha and have all Will and Intel abilities in trees. Vaul should be the utility tree that both specs use like it was back then. So you could spec Heal/Utility Dps/Utility or Dps/Heal.Sulorie wrote: Thu Aug 23, 2018 5:18 pm Yes but this change makes me sad.
Vaul became basically a healer mastery tree.
For healing AM or Shaman it is very strong, lifetap dd specs got nerfed hard.
Try being a RP/Zealot...Telen wrote: Thu Aug 23, 2018 6:25 pmWell originally ALL healing was in the left tree. Balance Essence and Transfer Force were in Isha and Energy of Vaul didnt exist. It was changed due to having Intel and Willpower abilities in a tree. Now they scale off Willpower they could be moved back into Isha and have all Will and Intel abilities in trees. Vaul should be the utility tree that both specs use like it was back then. So you could spec Heal/Utility Dps/Utility or Dps/Heal.Sulorie wrote: Thu Aug 23, 2018 5:18 pm Yes but this change makes me sad.
Vaul became basically a healer mastery tree.
For healing AM or Shaman it is very strong, lifetap dd specs got nerfed hard.
Mythic had the tree designs correct to begin with just the dual stat healing mixed up. You shouldnt have multiple trees dedicated to one stat. It was wrong when two were dps.
Telen: You mean back how it was when it first launched?AxelF wrote: Thu Aug 23, 2018 8:07 pmTry being a RP/Zealot...Telen wrote: Thu Aug 23, 2018 6:25 pmWell originally ALL healing was in the left tree. Balance Essence and Transfer Force were in Isha and Energy of Vaul didnt exist. It was changed due to having Intel and Willpower abilities in a tree. Now they scale off Willpower they could be moved back into Isha and have all Will and Intel abilities in trees. Vaul should be the utility tree that both specs use like it was back then. So you could spec Heal/Utility Dps/Utility or Dps/Heal.Sulorie wrote: Thu Aug 23, 2018 5:18 pm Yes but this change makes me sad.
Vaul became basically a healer mastery tree.
For healing AM or Shaman it is very strong, lifetap dd specs got nerfed hard.
Mythic had the tree designs correct to begin with just the dual stat healing mixed up. You shouldnt have multiple trees dedicated to one stat. It was wrong when two were dps.![]()
"hey look at that guy, his situation is even worse" logic sadly aint fix anything