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Re: Client Changelog 21/07/2018
Posted: Sun Jul 22, 2018 8:39 pm
by Foomy44
Outside of the 1v1 scenario, if you are a MDPS in a group fight (and when enemy sees a 2h BO they usually treat em like a MDPS) chances are you are if your HP starts dropping you are gonna get hit with a heal debuff anyways so that part of the drawback doesn't seem huge to me (I'm assuming the heal debuffs don't stack). My BO isn't geared so can't test it but I imagine with the +25% crit damage tactic, +30% more damage from taunt, +10% damage from Gud at Big Chopin, 15% from Focused Offense if you're insane or in PvE maybe, and +20% damage from this a geared BO can probably throw out some massive burst with THC. Also if in a coordinated group you can let your healer know the damage is gonna be coming so he can prehot you or shield you. Seems decent with drawbacks you can work around in the right setup, hope BOs are having fun with it, would love to see some damage numbers from geared ones.
Re: Client Changelog 21/07/2018
Posted: Sun Jul 22, 2018 9:08 pm
by Sigimund
It's jarring having to re-gear to willpower from int for Vaul but from what I've seen so far the result is better than what we had before (assuming your priority is restoring people's health).
Re: Client Changelog 21/07/2018
Posted: Sun Jul 22, 2018 9:20 pm
by Hargrim
Aurandilaz wrote: Sun Jul 22, 2018 5:07 pm
Bit off tangent, but the BO get mad, crash hard made me think of renown ability "Last Stand", which afaik is currently not implemented.
Could that renown ability be redesigned to some similar ability, say more generic version of UWot, like +20% defences for 10 seconds, +20 strikethrough for 10sec, +20 movement speed for 10 sec, but followed by -20 defences for 10 sec, -50 movement speed for 10 sec and -50% woundsdebuff for 10 sec? Or somesuch similar ideas.
Say on 5min/2min/1min improved cd on renown ability?
Renown abilities are IMHO very bad design.
Re: Client Changelog 21/07/2018
Posted: Mon Jul 23, 2018 12:25 am
by DokB
Is the bonus 20% damage from You Wot!?!!! meant to take priority and cancel out things like Dom proc/taunt? Would you consider making it stack since it’s a 15 point ability?
Re: Client Changelog 21/07/2018
Posted: Mon Jul 23, 2018 12:57 am
by Athergic
Torquemadra wrote: Sun Jul 22, 2018 8:35 pm
Athergic wrote: Sun Jul 22, 2018 5:50 pm
I enjoy you wot, I find my self using it defensively as often as offensively. I have only tried it in an offensive gear set up. But i'm sure it would be great with 5 piece conq as well.
I was watching you last night, you were using it pretty effectively
thanks

Re: Client Changelog 21/07/2018
Posted: Mon Jul 23, 2018 1:03 am
by peterthepan3
DokB wrote: Mon Jul 23, 2018 12:25 am
Is the bonus 20% damage from You Wot!?!!! meant to take priority and cancel out things like Dom proc/taunt? Would you consider making it stack since it’s a 15 point ability?
Would assume that it's supposed to stack. If it's not, would be worthwhile to provide some screenies and such.
Re: Client Changelog 21/07/2018
Posted: Mon Jul 23, 2018 3:04 am
by DokB
The ability is kinda growing on me and it fits the BO well, but since the damage increase doesn’t stack with Dom proc or taunt and cancels them out (there is already a bug report of it up but I’ll grab some screenies tonight), it feels like a defensive ability more than a damage steroid at the moment. It also seems that you can still be effected by wounds debuff such as KotBS Arcing Swing once under the effect of the 10 second Insecure buff (not sure if this is intended, I will test again tonight).
Love the size increase as well, would it be possible to also get the green glowing eye effect on the BO? Only the enemy effected by the buff gets the green glowing eyes which doesn’t really make sense thematically. It does give a visual representation to who is effected by the damage buff however.
Re: Client Changelog 21/07/2018
Posted: Mon Jul 23, 2018 4:30 am
by bossabe
Hold on a second , did YOU GUYS JUST GAVE A CHARGE TO BLACK ORCS ?...wwwhhhhhhaaaattttttt , freaking AWESOME
Re: Client Changelog 21/07/2018
Posted: Mon Jul 23, 2018 8:19 pm
by Athergic
DokB wrote: Mon Jul 23, 2018 3:04 am
The ability is kinda growing on me and it fits the BO well, but since the damage increase doesn’t stack with Dom proc or taunt and cancels them out (there is already a bug report of it up but I’ll grab some screenies tonight), it feels like a defensive ability more than a damage steroid at the moment. It also seems that you can still be effected by wounds debuff such as KotBS Arcing Swing once under the effect of the 10 second Insecure buff (not sure if this is intended, I will test again tonight).
Love the size increase as well, would it be possible to also get the green glowing eye effect on the BO? Only the enemy effected by the buff gets the green glowing eyes which doesn’t really make sense thematically. It does give a visual representation to who is effected by the damage buff however.
I was noticing, my damage seemed to be about the same with taunt and the you wot up at the same time. Also damage doesn't seem to be different while running focused offense, and gud at big choppin. I'm curious how damage% stack, or if they do. I'm not very gud at math.
Re: Client Changelog 21/07/2018
Posted: Mon Jul 23, 2018 11:27 pm
by peterthepan3