Re: Current RVR state
Posted: Wed May 09, 2018 3:07 pm
Well I'm aware of the issues, but there seem to be no viable solution. Or I don't see one.
Maybe it's time to start over then and start picking out the good and the bad on RvR changes. Sure I have a list of complaints about the current status of RvR, but You guys have genuinely done good changes as well.Hargrim wrote: Wed May 09, 2018 3:07 pm Well I'm aware of the issues, but there seem to be no viable solution. Or I don't see one.
Esperflame wrote: Wed May 09, 2018 6:01 pm Maybe it's time to start over then and start picking out the good and the bad on RvR changes. Sure I have a list of complaints about the current status of RvR, but You guys have genuinely done good changes as well.
multiple hours is one thing. 8+ hours on the other hand seems excessive. I've played in a zone, left, took a nap, came back and the zone was still in play for hours after.Natherul wrote: Tue May 08, 2018 11:15 am
In regards to time to lock a zone, the team currently sees no issues with having a zone take multiple hours, in fact thats something we strive for in a sense as we dont want city sieges daily (once they are available ofc).
krattalak wrote: Wed May 09, 2018 10:59 pm multiple hours is one thing. 8+ hours on the other hand seems excessive. I've played in a zone, left, took a nap, came back and the zone was still in play for hours after.