Add a 50% heal debuff would change the whole class (skills, CD, cast ...) and it would not make them hurt less. If the Sorc/BW is far, he can hit easily without malus. The only thing it would change is how fast he will die, but they die already so fast ...
Telen wrote:WH jumps you. Use meltdown or burnout and your debuff is gone. This just stops bw/sorc sitting at 100 and being healed through damage while still nuking.
That's exactly what Nav was talking about : if the WH jumps, he puts a stun, and during stun the sorc can't use meltdown or burnout. BW/Sorc are really squishy, so they have all chances to die before they could use anything, even with a not good WH/WE.
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