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Re: [SW] Projectile Speed

Posted: Mon Sep 25, 2017 3:58 pm
by Penril
Make a new one, assuming it is an issue for Engies.

Re: [SW] Projectile Speed

Posted: Mon Sep 25, 2017 4:05 pm
by dansari
Penril wrote:@OP and other SWs: Question... after the latest SW changes, do you guys still feel that there is an issue with their projectile speeds?
Yes. The changes made don't impact projectile speeds, therefore there is still a need to update. Namely things like BHA, Flanking, and FtW have longer than usual flight speeds that seem clunky at times.

Re: [SW] Projectile Speed

Posted: Mon Sep 25, 2017 4:17 pm
by saupreusse
@pen well if there were no changes to it id say the problem still persists.

Re: [SW] Projectile Speed

Posted: Tue Sep 26, 2017 8:04 am
by daniilpb
Flame Arrow has a horrible speed too (in case that this ability will be reworked someday).
Also I've noticed that Glass Arrow has almost perfect projectile speed
I was mistaken. Glass Arrow is very slow. Will add a video, proving it.

Re: [SW] Projectile Speed

Posted: Tue Sep 26, 2017 5:27 pm
by Leecifer
Spoiler:
@saupreusse

What tool did you use to test/record the time between ability cast and damage tick?

Looking to test projectile speeds on ENGI
Ask him on a PM.

Re: [SW] Projectile Speed

Posted: Thu Sep 28, 2017 3:52 pm
by daniilpb
Glass Arrow. I don't feel like it is a normal speed.

Click here to watch on YouTube

Re: [SW] Projectile Speed

Posted: Thu Sep 28, 2017 3:59 pm
by saupreusse
Spoiler:
What tool did you use to test/record the time between ability cast and damage tick?
Looking to test projectile speeds on ENGI

The Devserver automatically displays them when you login as dev, you won't be able to do it on live afaik.

Re: [SW] Projectile Speed

Posted: Fri Sep 29, 2017 4:01 pm
by Penril
Time to lock.