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[Ironbreaker] Mechanic tweak

Discuss Ironbreaker, Engineer, Slayer, and Runepriest.
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TenTonHammer
Posts: 3806

Re: [Ironbreaker] Mechanic tweak

Post#41 » Fri Jul 28, 2017 5:37 pm

geezereur wrote:I am tired of having to slot rising anger on my Ib but kinda have to, I dont see how this would make Ib much stronger at all its a ´quality of life change. On my BlackGuard I never have to slot such tactics and they also got a 2 hander knockdown now and a bunch of other stuff.

If you float oath fired you should never have grudge issues in any situation bar solo play and this entire change seems directed at solo play

that is my issue
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footpatrol2
Posts: 1093

Re: [Ironbreaker] Mechanic tweak

Post#42 » Fri Jul 28, 2017 5:56 pm

I think the mechanic is fine unless the mechanic works fundamentally different here on RoR then AoR which I don't think it does. If it matter's I played the hell out of a IB on AoR. So I am basing this on my AoR experience.

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tionblack
Posts: 302

Re: [Ironbreaker] Mechanic tweak

Post#43 » Tue Feb 27, 2018 3:09 am

BGs wasnt supposed to have knockdown tho they buffed him hard since others 2hander tanks had 3sec kd,ib definitly needs a mechanic change like BG on hit gain aswell. BG is buffed to the bottom meanwhile people act like this is not an issue. I agree with Volgograd in this.


Someone please tell me which BG Buffs are weak cuz as far as i know having % 70 constant parry ,%45 increase toughness ,tons of distrupt seems like good to me...
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Toldavf
Posts: 1586

Re: [Ironbreaker] Mechanic tweak

Post#44 » Tue Feb 27, 2018 7:26 am

Iron breaker has been a love of mine for a long time. In any sort of actual fight your oath friend should be taking hits which in turn should be enough to keep you topped up.

I have found rising anger more useful in mismatches on live where i need grudges to apply buffs and cc because the enemy team is kiting or some such.

There is i think also a fundamental difference between BG and IB and that is that BG's abilities tend to cost a little bit more.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Smellybelly
Posts: 298

Re: [Ironbreaker] Mechanic tweak

Post#45 » Tue Feb 27, 2018 7:55 am

Having played IB a bit as of late i can only agree that rising anger have been on my tactic bar since i got it, and as it stands it will stay on the bar indefinitely. And thats so the base mechanic of the class is usable at all. In that regard i much prefer my chosen who is always ready and go from 0-100 in 1 globalcooldown, I as a player decide what and when to do what, not a cool but ultimately very hindering mechanic.

zwerrie
Posts: 92

Re: [Ironbreaker] Mechanic tweak

Post#46 » Tue Feb 27, 2018 8:18 am

Pro tip: u can float ur oathfriend.. never had issues with grudge never used the rising anger.. seems like l2p issue. Lets not lower the skill-level of IB since "new players" are experiencing not the same easy stuff like chosen.

My 2cents
The Kunt (rr70 ib)

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catholicism198
Posts: 1092

Re: [Ironbreaker] Mechanic tweak

Post#47 » Tue Feb 27, 2018 8:36 am

Awww... did someone lose a "1v1" against Black Guard?
Poor baby.
I mean why else necro a thread.

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