Pop down, down fast!! =(

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Aleteh
Posts: 43

Re: Pop down, down fast!! =(

Post#41 » Thu May 11, 2017 3:57 pm

I quality of life change i would love to see is medals in orvr being warband wide (which im quite certain it was on live) and medals going to the person/party/wb that dealt the most damage instead of KB.

Oh and the new conq medal quests that was added should be added to the current keep defense quests instead
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Grobbok
Posts: 420

Re: Pop down, down fast!! =(

Post#42 » Thu May 11, 2017 4:00 pm

for me it looks like ppl start asking themselves what about future of this game, because for long time there is not important new content, rvr system is boring, not motivated to spend so many time as before. Many ppl just realized that we will never ever see city sieges again, so playing day after day the same rvr without any good goal, starting be pointless.
Ofc zerg doesn't help this situation, so many ppl stay in city and try do other thing.
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Bozzax
Posts: 2652

Re: Pop down, down fast!! =(

Post#43 » Thu May 11, 2017 4:04 pm

Aurandilaz wrote: I personally love how my BG looks, but I must admit most Chosen look absolutely fabulous. If I had to choose 5 best looking classes, Chosen would be there. :D

Then again, I may be in the minority who play classes because they look cool and provide "tolerable challenges", instead of just rolling whatever is ezmode. I wish more players did this, but then again I understand that playing a good well performing class can be quite rewarding when pushing it to the limit of awesome. ;)
Solo pug on choppa atm as I got tired of easy mode on BO :mrgreen:
Last edited by Bozzax on Thu May 11, 2017 4:04 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Ugle
Posts: 590

Re: Pop down, down fast!! =(

Post#44 » Thu May 11, 2017 4:04 pm

City sieges were s*it anyways, nothing lost there ;)
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Bozzax
Posts: 2652

Re: Pop down, down fast!! =(

Post#45 » Thu May 11, 2017 4:04 pm

Yep city siege easily worst part of the game (Anyone got an empty instance (tm)?)

I wish we had a RvR system in place that forced the blob to split and co op to win as well as rewarding defenders for taking BOs preventing a lock instead of loosing a zone.


I think gear grind hurts the game though :/ When both sides gets rewarded for a zone lock well what is the point of PvP?
Last edited by Bozzax on Thu May 11, 2017 4:13 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Aurandilaz
Posts: 1896

Re: Pop down, down fast!! =(

Post#46 » Thu May 11, 2017 4:12 pm

Yeah, city sieges would have had the greatest potential to be awesome, but often were just Realm versus KillMobsForRenown or just AFK inside during stage 1 if defending. What people maybe miss most is the easy renown, but it was honestly dreadfully dull. And the occasional fights would usually be imbalanced, and the rare good fight was DAMNED rare.

Maybe the Devs will figure how to make them more interesting here, one may hope.

dansari
Posts: 2524

Re: Pop down, down fast!! =(

Post#47 » Thu May 11, 2017 4:12 pm

Bozzax wrote:When both sides gets rewarded for a zone lock well what is the point of PvP?
You get xrealmers galore, which is why the change was made in the first place. It was a good change that was needed. If not for that, the zerg would be even heavier.
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Bozzax
Posts: 2652

Re: Pop down, down fast!! =(

Post#48 » Thu May 11, 2017 4:15 pm

I still think 30 min grace time on rewards would solve that problem in a jiffy. (You can't get any contrib in 30 mins anyway so no harm really)
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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wargrimnir
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Re: Pop down, down fast!! =(

Post#49 » Thu May 11, 2017 4:18 pm

Okay then, threads like these are getting locked. Openly whining for changes doesn't make us move any faster.
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