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Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 6:48 pm
by dansari
Eigar wrote:
dansari wrote:Wrath of Hoeth and the Heaven's Blade Enchantment do stack. The blade enchant is a resist debuff to all resists. WoH is a spirit resist. Heaven's Blade does not stack with knight resist aura, for example.
It does stack!!

omfg
Sorry - what?

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 7:00 pm
by GodlessCrom
I think Eiger's saying that Heaven's Blade stacks with the knight debuff aura (all resist debuffs, probably), not just WoH. Not sure why he felt the need to add the "omfg!" but then again, I thought he no longer played on the server so I suppose it's all a mystery indeed.

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 7:11 pm
by roadkillrobin
Heavens Blade were made to stack with other Resist debuffs on live when the Chosen/Kotbs resist aurasa debuff portion was cut by 50%. It was an atempt to to make SM more usefull in groups as all their 3 Blade Enchants were obsolete by potions or liniments and absorbs didn't stack.

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 7:16 pm
by freshour
Yeah that makes sense because normally you see a SM + WL + AM in every single order 6 man I have ever seen in an SC. Pretttttty solid synergy. I'm not saying that there aren't destro synergies, but I wish they had more like this. Insert any other healer, any other tank (AKA a knight because DUH) + any other DD (DD WP for instance in Clowny group which is a sick group by the way) - and you have an unreal synergy (keep saying that but it really is awesome to watch).

But to the Choppa OP - I have played with Regicyde quite a bit and seen him swap to entirely defensive gear sets with capped resists and having to heal both versions I can't really tell you there was a definite difference. Having 2 in CW is MASSIVE b/c your healers don't have to 1000000% babysit. But if you are SC oriented I'd say ST specs obviously work better for assist trains, but RVR oriented go with a more spray and pray type of AOE setup.

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 7:19 pm
by dansari
Hmm. I'm​ pretty sure it doesn't.

Yeah AM, WL, and SM do have good synergy around spirit debuffs and such, but I wouldn't say every order group is running them.

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 7:31 pm
by GodlessCrom
I can't say I have seen any order groups running the above set-up exclusively. I think Bad Intentions might run it, but I have never actually seen them in a full pre-made, mostly just Os and/or Combustion pugging. I wouldn't be terribly surprised if the group was popular, since AM, WL, and SM are all strong classes, but honestly most premades I see are pretty haphazard in a "whatever tanks and heals and dps are on and in vox, go in the group" fashion.

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 8:04 pm
by freshour
Yeah it is an amazing setup. I'm currently trying to figure out a similar one for Destro, but a lot of the really really good synergies are semi nerfed like DoK/Chosen 2h with crippling strikes to keep the DoK up was amaaaazing but I'll keep trying. gotta work in melee dok :D

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 10:00 pm
by Luth
roadkillrobin wrote:Heavens Blade were made to stack with other Resist debuffs on live when the Chosen/Kotbs resist aurasa debuff portion was cut by 50%. It was an atempt to to make SM more usefull in groups as all their 3 Blade Enchants were obsolete by potions or liniments and absorbs didn't stack.
Was this stated by a mythic developer in a Q&A or dev diary? Where is this information from? It is not mentioned in the 1.3.6 patchnotes and it's hard to believe that an intentional change to class balancing wasn't mentioned, even more when it is an exception to the general stacking rule. There was a similar case later with the engi/magus armor buff and it was explicitly mentioned in a Q&A and the patchnotes that the ability will stack from this point on with other armor buffs.
If it was changed in 1.3.6 (which i don't believe), it's more likely that it was changed unintentionally (bug). As i already mentioned, the SM had also other strange exceptions on his various DoT tactics, which existed high likely since the beginning (mentioned here about one year after the release).

Re: [Choppa] Defensive priority

Posted: Thu Jun 15, 2017 10:54 pm
by tazdingo
kad91 wrote:drop some dps for more suvivability
stunty talk

chop till you drop
kill fasta
die a hilarious death
praise gork ok

Re: [Choppa] Defensive priority

Posted: Fri Jun 16, 2017 4:21 am
by roadkillrobin
Luth wrote:
roadkillrobin wrote:Heavens Blade were made to stack with other Resist debuffs on live when the Chosen/Kotbs resist aurasa debuff portion was cut by 50%. It was an atempt to to make SM more usefull in groups as all their 3 Blade Enchants were obsolete by potions or liniments and absorbs didn't stack.
Was this stated by a mythic developer in a Q&A or dev diary? Where is this information from? It is not mentioned in the 1.3.6 patchnotes and it's hard to believe that an intentional change to class balancing wasn't mentioned, even more when it is an exception to the general stacking rule. There was a similar case later with the engi/magus armor buff and it was explicitly mentioned in a Q&A and the patchnotes that the ability will stack from this point on with other armor buffs.
If it was changed in 1.3.6 (which i don't believe), it's more likely that it was changed unintentionally (bug). As i already mentioned, the SM had also other strange exceptions on his various DoT tactics, which existed high likely since the beginning (mentioned here about one year after the release).
Flack Jacket and Deamonic armor was completly redesigned. Not only stacking but also changed to instant cast from 2 sec cast. Armor vallue tweaked from 660 to 500-ish and no longer had the 20 stacks of hits before fading.

So thats probobly why it was mentioned to a greater extent.

Im not sure it was mentioned in the Patch notes or just in a Forum topic tho. But it was mentioned by AoR staff. Same thing happened with No Choppin' Me at the exactly same time. Almoast no mention of it but suddenly it would buff your defensive target weaponskill one time and then another time with the group buff. It was even comming up in the buff tooltip. Moast likly an atempt to get BO into warbands and an atempt to compensate for the loss of WS buff from Was dat yer Finger tactic on Choppas.

I also find it hard to find complete patchnotes and the ones we have are not official ones so.

But you can ask anyone of Red Guard or Deep and Dry here as they were changing 50% of their tanks from Kotbs to SM's to compensate for the resist debuff nerf.