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Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:34 pm
by Buran
2Penril:
I am BW, i must hold near with another BWs of my WB and use together "Ruin and destruction" and "Annihilate". I am ALWAYS not in carefull position, but now i have no good AOE dps.
"Thank u very much for this patch!" Today's patch would kill our guild online
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:35 pm
by Morf
Very interesting change to try and reduce the zergballs of aoe spamming but i do have a concern with the damage potential, just off the top of my head if u get a slayer with power through slotted, grouped with a whispering wind sm, slayer pushes into mass zerg with resolute defense up, pops untouchable morale 1 and spams wild swing the damage could be insane, a cap on + damage might be wise.
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:35 pm
by Penril
Buran wrote:2Penril:
I am BW, i must hold near with another BWs of my WB and use together "Ruin and destruction" and "Annihilate". I am ALWAYS not in carefull position, but now i have no good AOE dps.
"Thank u very much for this patch!" Today's patch would kill our guild online
You are welcome!

Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:35 pm
by Kragg
Azarael wrote:Glorian wrote:Ehm Yes, deathballs, blobbing and zerg .... and gunlines.
Well need to see how that now works.
Standing on a Flame Turret and now hitting up to 12 friendlies also with a Rod who goes in every direction with an increased AoE Cap and Range is not so effective anymore.
Question:
What do you exactly mean with increased Target Cap on Frontal AoE?
Can we have a list, or is it the list on page 1?
Sorry about that. If anything, you might have to form something more like fire teams rather than a static gunline, but if this actually works as I want it to and forces splitting on a tactical level, I'm sure you can understand that there won't be much choice but to keep it.
We will have to test it out and see what we can and cannot do anymore. I am sure you can imagine we are not that excited about the prospect of the demise of the Thunderer gunline. It has become a tradition for the dwarf community in its own right.
As always, we will adapt.
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:37 pm
by Landgoat
What are the reasons for the AoE changes? Specifically the +/-15% damage.
..I don't see this doing much besides forbidding any AoE ability in a 6man vs 6man.
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:38 pm
by Natherul
Landgoat wrote:What are the reasons for the AoE changes? Specifically the +/-15% damage.
..I don't see this doing much besides forbidding any AoE ability in a 6man vs 6man.
To counter the zerg and force it to split
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:38 pm
by Morf
Buran wrote:
I see for the first time nerf AoE damage in a mass PvP (RvR) game. This is very bad for community/Guilds/OpenWBs and very good for gankers.
Its good, it means the likes of your zergballs can no longer be rewarded with bad positioning and mindless 1 button aoe spamming to win just because of numbers.
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:39 pm
by lastalien
BB aoe. Its imposible use some kind aoe in mass pvp, bc more then one team on the battle field in this place.
It will be hard to communicate even in the same guild for the right position. Not to mention the fact that different guilds physically can not be coordinated. The idea of destroying AoE absolutely no sense and is good only for the gang groups. Hopefully soon AoE will return to its original state.
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:41 pm
by Druin
It's nice to see people cry before even getting the chance to test the changes.
Re: Patch Notes 31/1/2017
Posted: Tue Jan 31, 2017 7:44 pm
by lastalien
Druin wrote:It's nice to see people cry before even getting the chance to test the changes.
lol
already around to benchmarking immediately after the patch.
Touches me visionaries who do not think about the consequences. What the ****'s position in the fast pvp.Aoe will always be the loser, because the opponents are not stupid and will soon close.