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Re: Witch Hunter's Current Place in the Meta?

Posted: Tue Jan 10, 2017 5:32 pm
by Stmichael1989
Your proof of WH being fine is that by rr60 they can spec into a m4 without a morale pump and, if they manage to survive the 4 minutes or so it takes to get to m4, toss a 100% heal debuff on a single person? You're just grasping at straws here. With the exception of Chosen/Blorc slotting their morale boost, m4 isn't even a blip on the radar for balance purposes.

Also, I vehemently disagree with the assertion that shutting down a WH is harder than doing so for a WL. No charge, no pounce, light armor, no armor debuff. Against a melee train, you'd be insane to suggest that a WH has anything over a WL.

Re: Witch Hunter's Current Place in the Meta?

Posted: Tue Jan 10, 2017 8:37 pm
by Cimba
Stmichael1989 wrote:Your proof of WH being fine is that by rr60 they can spec into a m4 without a morale pump and, if they manage to survive the 4 minutes or so it takes to get to m4, toss a 100% heal debuff on a single person? You're just grasping at straws here. With the exception of Chosen/Blorc slotting their morale boost, m4 isn't even a blip on the radar for balance purposes.

Also, I vehemently disagree with the assertion that shutting down a WH is harder than doing so for a WL. No charge, no pounce, light armor, no armor debuff. Against a melee train, you'd be insane to suggest that a WH has anything over a WL.
I probably should just ignore you but well. If you can't keep your WH (or mdps in general) alive for a couple of minutes then no M4 will safe you. In that case you're just outmatched.
Aside from that I never said WH is fine. In my first post it's stated that I think that mdps SM might be a better choice for us. One of the reasons is that WH lacks readily available unique group utility. However when listening to you or other people you get the impression that WH just can't be used in group play at all. Even though KappaPride in T3 and currently we prove that this simply not true.

Re: Witch Hunter's Current Place in the Meta?

Posted: Tue Jan 10, 2017 10:32 pm
by Grolar
Like many say a WH brings surprise attack with HIGH burst damage. They are a solo class and don't really have a place in Warband and more scenario groups because they don't offer much in the way of buffs.

The current problem is they don't have any specific targets and can take down any class without issue, yes even tanks. They seem to be the only class that works on a 1v1 bases ....except they usually have the upper hand.

Re: Witch Hunter's Current Place in the Meta?

Posted: Tue Jan 10, 2017 11:11 pm
by kryss
Grolar wrote:Like many say a WH brings surprise attack with HIGH burst damage. They are a solo class and don't really have a place in Warband and more scenario groups because they don't offer much in the way of buffs.

The current problem is they don't have any specific targets and can take down any class without issue, yes even tanks. They seem to be the only class that works on a 1v1 bases ....except they usually have the upper hand.
Are u serious? Trolling? ONLY class that works 1 on 1? usually have the upper hand? You don't know what you are talking about sir

Re: Witch Hunter's Current Place in the Meta?

Posted: Tue Jan 10, 2017 11:23 pm
by Grolar
That is fine that you disagree, but I think I am right.

For future information in life, just because you disagree with someone elses thoughts doesn't mean they are "trolling " you. Grow up sir.

Re: Witch Hunter's Current Place in the Meta?

Posted: Tue Jan 10, 2017 11:49 pm
by Jaycub
Grolar wrote:Like many say a WH brings surprise attack with HIGH burst damage. They are a solo class and don't really have a place in Warband and more scenario groups because they don't offer much in the way of buffs.

The current problem is they don't have any specific targets and can take down any class without issue, yes even tanks. They seem to be the only class that works on a 1v1 bases ....except they usually have the upper hand.
About the surprise attacks, and this really applies to every game not just WAR. When you have a stealth class, its hardest counter is literally just voice comms. Playing against good groups it's a given that they have voice comms, but even further having a plan for it.

For instance whenever our guild group joins a scenario we always check the board and see whats in, on top of that anytime we see a WE/WH stealth it's called out. usually we have 2 tank setups and 1 tank is set to peel, usually whoever is guarding the mara/WL and that tank is usually the SNB/utility type tank. As soon as the WE pops it's called and that tank can peel, whatever MDPS he was guarding instantly knows he has to detaunt and play safe.

Any player with half a brain on healer is gonna have pots usually 3k pots to deal with double heal debuff, cleansing winds, high armor stack, and is gonna know what sequence of abilities is best to mitigate the most damage from a WE/WH. This gives plenty of time for the tank/train to come in and the "surprise attack" really achieves nothing but pulling a tank or at best the train from the front line for a few moments.

It's a stealth class sure, but playing against good players with voice comms who know how to deal with it forces it to play essentially just like any other MDPS just you use stealth to close gaps where other mdps just charge, and that's obviously a lot more clunky. Prevalence of AoE snares that catch you in stealth etc, the fact that your groups pressure is off the other team for a longer period of time due the longer CD on stealth and slower nature of getting to the target.



And about 1v1 situations, WH/WE have a good advantage if they catch people with their openers in stealth. Outside of stealth it's pretty damn sketchy with a lot of matchups. And certain specs, will just destroy you no matter what. Not to mention good use of health pots/CW at the moment can essentially take away that burst advantage WE/WH have on a target. This is just from my experience, maybe im trash at WH who knows.

Re: Witch Hunter's Current Place in the Meta?

Posted: Wed Jan 11, 2017 12:38 am
by Krima
Grolar wrote:Like many say a WH brings surprise attack with HIGH burst damage. They are a solo class and don't really have a place in Warband and more scenario groups because they don't offer much in the way of buffs.

The current problem is they don't have any specific targets and can take down any class without issue, yes even tanks. They seem to be the only class that works on a 1v1 bases ....except they usually have the upper hand.
+Swordmasters stacking parry
+Slayer no brainer rampage

against destro 1v1 wise, WH is worse then WL, SM, SLAYER, 2H KOTBS

Re: Witch Hunter's Current Place in the Meta?

Posted: Wed Jan 11, 2017 1:39 am
by TenTonHammer
rampage is shatterable

While WH indeed is a strong 1v1 class, a player can fight them if they are aware ness
\

Re: Witch Hunter's Current Place in the Meta?

Posted: Wed Jan 11, 2017 2:29 am
by Grolar
The reason I brought up the WH as a 1 v 1 class is that I feel all classes should work the same way. Not that all classes should be as strong as the WH ( too strong imo ), but just that they should be able to go 1 v 1 with most other classes minus a few exceptions. More like a Rock,Paper, Scissors design.
I feel the more I play RoR the more it seems less R,P,S than it should be ( Tank > MDPS> Range > Tank )
With respect to the WH I've seen them take down 3 people solo. With the knockdown, bounce back, range and high dps its not a surprise. I haven't seen another class able to take on as many equally except a WL.
MY two cents

Re: Witch Hunter's Current Place in the Meta?

Posted: Wed Jan 11, 2017 3:11 am
by GodlessCrom
Grolar wrote:The reason I brought up the WH as a 1 v 1 class is that I feel all classes should work the same way. Not that all classes should be as strong as the WH ( too strong imo ), but just that they should be able to go 1 v 1 with most other classes minus a few exceptions. More like a Rock,Paper, Scissors design.
I feel the more I play RoR the more it seems less R,P,S than it should be ( Tank > MDPS> Range > Tank )
With respect to the WH I've seen them take down 3 people solo. With the knockdown, bounce back, range and high dps its not a surprise. I haven't seen another class able to take on as many equally except a WL.
MY two cents
The only way anyone 1v3s anybody else is by tremendously out-gearing/outskilling them. Whomever lost that 3v1 to a WH, they were astonishingly undergeared and/or terrible at the game, or it didn't happen on RoR. I could see an RR100 WH killing 3v1, because rr100 anything wins 3v1s. But that would be AoR, not RoR.