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Re: ROR without war
Posted: Fri Apr 29, 2016 2:34 pm
by YUKO
Scrilian wrote:YUKO wrote:массивный стена из текст -____-
It's actually more like "огромная стена текста"

Знам али проблем я у томе да сви не знају руски језик.

Re: ROR without war
Posted: Fri Apr 29, 2016 2:38 pm
by Tesq
is just like Vyshata saying aoe damage curve will drop badly moving in t4, the more we recive new gear and wounds increase (remember now aoe damage are at the top of the tiers pike cos 1 mastery only is required and we have not proper gear )
Then there are i belive in each realm anti bomb tools, like damage reduction, aoe interrupt/kd, CD increase.
Once t4 out meta wb should shift from raw damages to a more controll meta i think. WBS would not be able to wipe and re join fights like now, if you wipe you loose an objective; so once t4 out wb meta would probably shift soon or later from raw damages to a more cc meta and the 4th party will be a ST party. Plus there are ways to counter bomb anyway on both sides.
Re: ROR without war
Posted: Fri Apr 29, 2016 2:40 pm
by Telperien
YUKO wrote:...
Man, I cant focus on reading when i see your signature...
Re: ROR without war
Posted: Fri Apr 29, 2016 2:41 pm
by Telen
Nekkma wrote:
I made no argument, I merley stated how I see it. But if I would make an argument it would be to accept losing and learn from it to improve. To me it seems that a large chunk of mmo-players tend to blame everything but themselves when losing. Balancing to please this crowd seems like a bad idea for a game that is non-profit.
Balancing to those that want the drain of fire days back seems like a worse idea as thats about 10 people.
Re: ROR without war
Posted: Fri Apr 29, 2016 2:49 pm
by Nameless
ST wb with moral dumps is pretty valid tactic but only vs equal numbers. The thing is that at orvr you never have equal numbers so bombing and communication help small squads to wipe bigger unorganized clusters.
although i am not fan of bombing it is wrong to make it obsolete. The strenght of bombing will diminish with gearing and lvling up so that will come naturaly
Re: ROR without war
Posted: Fri Apr 29, 2016 2:50 pm
by peterthepan3
In a game that purports itself as a PvP MMO, the first thing that must be taken into account is ensuring the PvP is balanced, accessible, and maintaining the Risk vs reward mentality. People's inability to deal with said game must not have any bearing whatsoever when it is as a direct result of their lack of understanding/refusal to adapt.
Re: ROR without war
Posted: Fri Apr 29, 2016 2:54 pm
by Tesq
that is why warhamemr pvp is not called pvp but RVR and classes are not perfect mirrored
Re: ROR without war
Posted: Fri Apr 29, 2016 2:57 pm
by peterthepan3
And realm vs realm is an extension of player versus player (it is essentially pvp on a larger scale) and, thus, must maintain the same principles (assuming we want as balanced a product as possible, with all classes/specs being able to contribute somewhat in small-scale to largescale - which seems to be a big assumption based on some people's posts)
Re: ROR without war
Posted: Fri Apr 29, 2016 2:57 pm
by Vyshata
peterthepan3 wrote:In a game that purports itself as a PvP MMO, the first thing that must be taken into account is ensuring the PvP is balanced, accessible, and maintaining the Risk vs reward mentality. People's inability to deal with said game must not have any bearing whatsoever when it is as a direct result of their lack of understanding/refusal to adapt.
Exactly! Use proper classes to get desired result. Don't yamm, if you chosen wrong class for your goal. If you want to rule solo - go dps AM, if you want to kill warband - be an effective part of own warband
Re: ROR without war
Posted: Fri Apr 29, 2016 2:58 pm
by plhartne
noisestorm wrote:this thread is in severe need of some haiku
Russia best warband
but tier 3 meta unfair
Nerf order, not biased