Recent Topics

Ads

Shaman builds, RR, etc.

Discuss Black Orc, Squig Herder, Choppa, and Shaman.
Forum rules
Before posting in this forum, please read the Terms of Use.

Optional: Start your topic title with your class in brackets (e.g., [Shaman]). It helps others find your post faster.
User avatar
Minerva
Posts: 104

Re: Shaman builds, RR, etc.

Post#41 » Tue Mar 15, 2016 4:49 pm

Penril wrote:
Gobtar wrote:
No worries, honestly, I have a feeling the balance discussion moderators will be a lot more severe when tier 4 opens up
Oh yes... :twisted:
Looking forward to that, today was exhausting :D
"Behind every successful Man there is a Woman
Healing his a** from the backlines." - Paulo Coelho


Minevra AM -- Minervae RP -- Minervas WL
Some Secret Destro Toons
Tyriss WH -- rr90 -- Karak-Norn RIP

Ads
User avatar
roadkillrobin
Posts: 2773

Re: Shaman builds, RR, etc.

Post#42 » Tue Mar 15, 2016 5:53 pm

I'll post my build.
http://waronlinebuilder.org/#career=sha ... :5306:5317:

The reason i'm running ESM instead of Dicipline is coz i did a bunch of math. And they actually are really close in term of how much heal increase they give. But ESM helps proc RB wich makes it better.

I'm basicly focusing all my resouces on heal crit and wounds. I've spent 10 points on Cleansing Wind coz you really have to on Shaman. M4 almoast never happens. FM is just infinate better then Breath of Mork. And Devine Favor vs Gork sez Stop is debateble.
Image

User avatar
Nameless
Posts: 1419

Re: Shaman builds, RR, etc.

Post#43 » Tue Mar 15, 2016 6:24 pm

devine favor is a must for every shaman playing at competative group since it is one of the few emergency sources of healing plus is not effected by healdebuffs

armor should be prime stats to stack BUT at t4. Atm there is gap between the gear lvl and chars lvl so stacking armor is abit lacking hence i would stack toughness which work good with ALL of shamans detaunts and damage reductions \plus the highest of all healers bubble\

Aint done yet is a good cos it saves ppl at moments that no other healer could do that. below 25% hp is 2500 when you got 10 000 hp so there is enough time to make it count. 1500 initial GFI + 2k shrug it off + 1k hot tick is not something to discard easily, even heal debuffed that is 2250 hp.

the build that roadkillrobin give is pretty decent though i use the same but atm shaman class is quite lacking. For some things to work you need lvl 40 and sov gear (and hopefully no kotbs around...)
Mostly harmless

K8P & Norn - guild Orz

User avatar
roadkillrobin
Posts: 2773

Re: Shaman builds, RR, etc.

Post#44 » Tue Mar 15, 2016 6:42 pm

Hot's are to slow to save anyone thats in combat. If they are at 25% hp or less chance is really high they are being focused hots ticking every 3 sec for 1500-2000 while they are getting attacking for more then that every 1.5 sec. You need to direckt heal in combination with hots. Hots are just a tool to get higher burst heals in combination with direct heals. This is how MANY shamans play the class wrong. They runing aorund spamming hots on people and don't understand why people are dying. You need to direckt heal.

Hot's is something you do on Shaman when
1: People are just about to enter combat, also called prehotting
2: When you need to move.

Don't reaply hots in mid combat, that will kill your group.
Image

User avatar
Nameless
Posts: 1419

Re: Shaman builds, RR, etc.

Post#45 » Tue Mar 15, 2016 7:05 pm

from the 3 spells that i point only 1 is hot tick sooo...
Beside that i agree about hots being lacking. You waste quite alot of AP for unreliable healing that wont proc anything, most of the time being overhealing and easy removable (esp at the case with shamans)
Mostly harmless

K8P & Norn - guild Orz

User avatar
Komode
Posts: 62

Re: Shaman builds, RR, etc.

Post#46 » Tue Mar 22, 2016 11:46 am

What do you think about Path of Da green mainly? Is it playable?
Phalanx/Zerg
Atrocob - Engineer 40/50+
Kuporoz - BW 40/50+
Larkuz - BO 40/50+
Larkus - Mara 40/49
Komet - SH 40/54+
Fellow - BG 40/40+
Uglic - Shaman 40/50+

User avatar
roadkillrobin
Posts: 2773

Re: Shaman builds, RR, etc.

Post#47 » Tue Mar 22, 2016 11:55 am

Nope. Its an meh support mastry for dps Shaman. And even worse support mastery for healing. That mastery tree is one of the reasons the class is subpar to the other healers. It lacks functional synnergy with the healing tree. AM have the same problem.
Image

User avatar
shaggyboomboom
Posts: 1230

Re: Shaman builds, RR, etc.

Post#48 » Tue Mar 22, 2016 1:35 pm

kinda want to spec a bit more for the green path

http://waronlinebuilder.org/#career=sha ... 0:;0:0:0:0:

is this viable?
Image

Ads
User avatar
Komode
Posts: 62

Re: Shaman builds, RR, etc.

Post#49 » Tue Mar 22, 2016 1:38 pm

But what about silence and up of absorb skill? We are already can go this spec:
http://waronlinebuilder.org/#career=sha ... 0:;0:0:0:0:
Phalanx/Zerg
Atrocob - Engineer 40/50+
Kuporoz - BW 40/50+
Larkuz - BO 40/50+
Larkus - Mara 40/49
Komet - SH 40/54+
Fellow - BG 40/40+
Uglic - Shaman 40/50+

User avatar
roadkillrobin
Posts: 2773

Re: Shaman builds, RR, etc.

Post#50 » Tue Mar 22, 2016 4:59 pm

Giving up ton of healing for a silence just isnt worth it. The problem with the lifetap heals just gets mitigrated to much with detaunts, challange and guards. Im not even sure it would be viable if it healed for 300% of the dmg and healed your entire group tbh. Its just a VERY badly designed Mastery path. Even they original Green mastery wich was based on buffs and debuffs were better designed then the current one tbh.
Image

Who is online

Users browsing this forum: No registered users and 2 guests