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Changelog 27.01.2016

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Penril
Posts: 4441

Re: Changelog 27.01.2016

Post#41 » Wed Jan 27, 2016 3:38 pm

Landaren wrote:..

No change for divine aid or restore essence? I kind of get it giving some love to the clothies, but those skills are horrible in their current form. :?
The way i see it, those skills are not meant to keep a target alive by themselves. They are just something to use when Khaine's Invigoration/Divine Mend are on CD and your target already has your HoTs.

The change for Shaman/AM is so they can actually heal while moving (something they NEED to do, unlike WP/Dok who even though still need to kite, can afford to get hit a few times by enemy players). I would love to try them out with their +35% increased healing tactic.

As it was already mentioned by someone else, this change is kinda irrelevant for Zealot/RP.

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Jaycub
Posts: 3130

Re: Changelog 27.01.2016

Post#42 » Wed Jan 27, 2016 3:39 pm

Why didn't funnel essence make it?
<Lords of the Locker Room> <Old School>

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Toldavf
Posts: 1586

Re: Changelog 27.01.2016

Post#43 » Wed Jan 27, 2016 3:46 pm

As always if it ends up being to op its easy enough to change it back.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Satoq
Posts: 27

Re: Changelog 27.01.2016

Post#44 » Wed Jan 27, 2016 3:49 pm

Yeah lets give AM's stealth too, just for funsies!
Last edited by Satoq on Wed Jan 27, 2016 3:55 pm, edited 1 time in total.
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noisestorm
Posts: 1727

Re: Changelog 27.01.2016

Post#45 » Wed Jan 27, 2016 3:54 pm

Jaycub wrote:Why didn't funnel essence make it?
People complained it would make AM too strong and would completely outclass DSU then. For whatever reasons :o

voldepoule
Posts: 37

Re: Changelog 27.01.2016

Post#46 » Wed Jan 27, 2016 3:59 pm

Dana wrote: - Healing Energy (AM), Gork'll Fix it (Shaman), Dark Medicine (Zealot) and Rune of Mending (Runepriest) can now be cast while moving.
That was really not necessary.

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StormX2
Game Master
Posts: 1080

Re: Changelog 27.01.2016

Post#47 » Wed Jan 27, 2016 4:02 pm

Alliances!!! w00t

Hell Cannons, YES!

>- Healing Energy (AM), Gork'll Fix it (Shaman), Dark Medicine (Zealot) and Rune of Mending (Runepriest) can now be cast while moving.

I cant remember what Healign Energy and Gorkl Fix it is

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Jaycub
Posts: 3130

Re: Changelog 27.01.2016

Post#48 » Wed Jan 27, 2016 4:03 pm

StormX2 wrote:
I cant remember what Healign Energy and Gorkl Fix it is
Spoiler:
That might be the reason it was buffed :^)
<Lords of the Locker Room> <Old School>

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Celtic
Posts: 83

Re: Changelog 27.01.2016

Post#49 » Wed Jan 27, 2016 4:11 pm

KEEP DOORS BUGGED AND NOT ATTACKABLE - mandreds and COF so far that i know of :(
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Suicidal - Mistressofpain - Bobalicious - Discalicious - Gobalicious - Hag - Nyghtmare -

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Genisaurus
Former Staff
Posts: 1054

Re: Changelog 27.01.2016

Post#50 » Wed Jan 27, 2016 4:28 pm

voldepoule wrote:
Dana wrote: - Healing Energy (AM), Gork'll Fix it (Shaman), Dark Medicine (Zealot) and Rune of Mending (Runepriest) can now be cast while moving.
That was really not necessary.
This is a (mostly) democratic oligarchy. If you don't participate in balance discussions on the forums, which are open to everyone, you don't have a right to complain about their results.

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