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Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:02 pm
by Gachimuchi
Ziliya wrote:bloodi wrote:Ziliya wrote:
1) The player must have a specific morale slotted (lets not forget, its a second morale)
Focus Mind is the best rank 2 morale in the game. To say otherwise is... blatant stupidity. Or trolling.
Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:06 pm
by Kolkuth
Morf wrote:because nobody cares.
I do care.
Lets make a video to see who's right.
Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:07 pm
by Morf
Gachimuchi wrote:
Focus Mind is the best rank 2 morale in the game. To say otherwise is... blatant stupidity. Or trolling.
Its a must although Khaines withdrawl is also amazing.
My problem is that focus mind being the counter to it is a m2 but ensnare and flames of fate are m1's.
Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:08 pm
by magter3001
This thread is pure lols... 10/10 would read again.

Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:08 pm
by Azarael
Morf's point is valid. A counter shouldn't have greater requirements than the base strategy.
Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:11 pm
by Morf
Jail wrote:Get a room.
Only if u come and make it a 3 way

Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:12 pm
by bloodi
Azarael wrote:Morf's point is valid. A counter shouldn't have greater requirements than the base strategy.
The point of focused mind was brought up because op was claiming there was no counter at all to roots on healers or rdps, when they in fact do have it.
And frankly, this seems like a 1vs1 issue, melee will get to ranged, without m1 root or no in any group play and is the group job to put the rdps out of danger in those situations.
Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:13 pm
by Ziliya
ThePollie wrote:Ziliya wrote:So I rarely complain about whats overpowered/underpowered.
First, I have to admit...
Ziliya wrote:I play an Engineer, so I think I'm quite aware of the differences between classes.
I laughed, pretty hard.
On topic - No comment. Too little experience between the classes.
I should have phrased that differently, but the point is that I play a class that has notably been an underdog for quite some time.
Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:14 pm
by Penril
Azarael wrote:Morf's point is valid. A counter shouldn't have greater requirements than the base strategy.
Nos sure about that. Remember all the things destro needs to do to counter 1 AFK KotBS that has two certain tactics slotted. And in this case, both realms have access to that morale.
In my experience, this morale is mostly used for catching fleeing targets (which means you basically already won the fight). If it is used when everyone is still alive, tanks can guard the rooted player/CC enemies, healers can focus heal, etc.
Re: [Marauder] Flames of Fate
Posted: Mon Jan 18, 2016 10:16 pm
by Ziliya
bloodi wrote:Azarael wrote:Morf's point is valid. A counter shouldn't have greater requirements than the base strategy.
The point of focused mind was brought up because op was clailing there was no counter at all to roots on healers or rdps, when they in fact do have it.
And frankly, this seems like a 1vs1 issue, melee will get to ranged, without m1 root or no in any group play and is the group job to put the rdps out of danger in those situations.
Absolutely BTFO and you're still trying.