Re: Patch Notes 23/03/2019
Posted: Sun Mar 24, 2019 9:52 pm
Spoiler:
First let me say that use of the word "whine" in this case is disrespective and ignorant to plenty of constructive criticism that was brought up in this tread.hulkhug wrote: Sun Mar 24, 2019 10:22 pm I will probably attract a lot of aggro for this but I have to say that most tanks are acting like snowflakes. This is not the 1st time something was removed from a class and then tested to see what could be added instead. Let me just say that no other class whined so much like tanks did.
Tournament was cancelled because people need to heavily change their strategies and adapt their builds, and with the time left until the tournament its impossible to practice enough.People cancelled 6v6 tournament just because they do not agree with the change
I did mention that there are good posts which are swamped by drama and negativity. I also did edit a bit before you posted that everyone is affected by this change, not just tanks (I myself can not survive some things while guarded by twohanded tank anymore).Grock wrote: Sun Mar 24, 2019 10:38 pmFirst let me say that use of the word "whine" in this case is disrespective and ignorant to plenty of constructive criticism that was brought up in this tread.hulkhug wrote: Sun Mar 24, 2019 10:22 pm I will probably attract a lot of aggro for this but I have to say that most tanks are acting like snowflakes. This is not the 1st time something was removed from a class and then tested to see what could be added instead. Let me just say that no other class whined so much like tanks did.
Second it is not just "tank player" who are complaining, it is everyone.
As a Slayer I will be heavily affected by this change because chances of getting proper guard heavily dropped, which means i'll suffer from Sorc bursts and melee train assist even more than before.
A lot of people like to play 2h for reasons beginning with visual aesthetics to having better abilities. This change will not make them switch to different weapon set, instead it will just punish people around them.
And toxicity levels will also get higher because more people will get upset with 2h tanks (just like it happens with dps healers)
Tournament was cancelled because people need to heavily change their strategies and adapt their builds, and with the time left until the tournament its impossible to practice enough.People cancelled 6v6 tournament just because they do not agree with the change
If they keep playing 2h then they have to build their DPS way more tanky than before.
If they switch to SnB they lose on-demand KD, improved Punts and some damage output.
EIther way there will be less damage output and its a very drastic meta change with a single balance change that was never
discussed, was completely unexpected and uncalled for.
Isn't it common knowledge that all e-sport tournaments are hosted on a patch that can be weeks or months older than Live version?
Specifically because competitive teams need time to adapt and practice.
And despite what average PUG player may think adapting and practicing your strategy actually takes time.
Tanks are not a class and guard is not a class ability.hulkhug wrote: Sun Mar 24, 2019 10:22 pm I will probably attract a lot of aggro for this but I have to say that most tanks are acting like snowflakes. This is not the 1st time something was removed from a class and then tested to see what could be added instead. Let me just say that no other class whined so much like tanks did (this change does not effect tanks only btw).
I call for peace, you whiny entitled crying drama ***** snowflakes.
Tesq wrote: Sun Mar 24, 2019 2:03 amYes we """ lie """meanwhile on the dev quest to make the game better ignoring our ad personam stuff black ork recivedGoshDarn wrote: Sun Mar 24, 2019 1:32 am Do not take players feedback on sets into consideration, it is quite frankly a waste of time. Actually I would advise ignoring it completely, as players typically lie so they can have an "I win button". It is a gosh darn shame, boy i'll tell ya.
While in need just for 2h avoidance
-a panic button for both s+b and 2h (but his alredy s+b panic button is still there be shitty compared to SM wods)
-but is on 2h mastery
-it's better than vigilance and when i say better i mean it buff ALL possible def stats a class can have (QQ)
-it's also a dmg buff (QQ)
-it have an update time of 66% vs 50% of rest stuff in game (QQ and basically what make cheese some of the most cheese stuff in game)
- it have the lol trade out ever seen
Dev should alredy know who give objective and neutral feedback by now, we are in this boat of a project by 5 years alredy and for some of us this make 9- 10 years of game considering live with ppl mostly also playing 2 sides which mean they want all class have conpetitive stuff and with issues staying in game from live beta....with no one taking care of em, with feedback and proposal be made consistently but be over and over ignored in favor of dev agenda...you could argue "their house their will"but this not a matter of who holds the power its a matter to get results at balancing.
-s+b ch/kobs punt has been nerfed because on the base that they were too much prevalent in sc ( aswl other s+b changes)
- now all 2h tank get nerf because they are too much prevalent in small scale?
Really?! This should give a long way to explain the madness some of us are living. Any can bring some sense into this project patch history please?! This feel like more and more like league of legends with patch pushed just for the sake of changes rather than have a balanced game.
HEY. You had better watch it buddy. You think this is a game? It is about to get real flippant in this place. One more logical crack like that, and you will be receiving cordial backlash buddy. You had better watch your step, I won't warn you again.Tesq wrote: Sun Mar 24, 2019 2:03 amYes we """ lie """meanwhile on the dev quest to make the game better ignoring our ad personam stuff black ork recivedGoshDarn wrote: Sun Mar 24, 2019 1:32 am Do not take players feedback on sets into consideration, it is quite frankly a waste of time. Actually I would advise ignoring it completely, as players typically lie so they can have an "I win button". It is a gosh darn shame, boy i'll tell ya.
While in need just for 2h avoidance
-a panic button for both s+b and 2h (but his alredy s+b panic button is still there be shitty compared to SM wods)
-but is on 2h mastery
-it's better than vigilance and when i say better i mean it buff ALL possible def stats a class can have (QQ)
-it's also a dmg buff (QQ)
-it have an update time of 66% vs 50% of rest stuff in game (QQ and basically what make cheese some of the most cheese stuff in game)
- it have the lol trade out ever seen
Dev should alredy know who give objective and neutral feedback by now, we are in this boat of a project by 5 years alredy and for some of us this make 9- 10 years of game considering live with ppl mostly also playing 2 sides which mean they want all class have conpetitive stuff and with issues staying in game from live beta....with no one taking care of em, with feedback and proposal be made consistently but be over and over ignored in favor of dev agenda...you could argue "their house their will"but this not a matter of who holds the power its a matter to get results at balancing.
-s+b ch/kobs punt has been nerfed because on the base that they were too much prevalent in sc ( aswl other s+b changes)
- now all 2h tank get nerf because they are too much prevalent in small scale?
Really?! This should give a long way to explain the madness some of us are living. Any can bring some sense into this project patch history please?! This feel like more and more like league of legends with patch pushed just for the sake of changes rather than have a balanced game.