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[PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

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Kanser
Posts: 11

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#321 » Fri Jul 31, 2026 7:55 am

Zumos wrote: Fri Jul 31, 2026 7:45 am
Keula wrote: Fri Jul 31, 2026 5:44 am Oh Black Horror has 10s CD finally. Yea that makes sense, 0 cd was a bit much, kinda weird to not mention it at all in the PTS update notes and just ninja edit it in though. Even if the plan was all along for it to have CD, which I'm guessing it was, and you just forgot it on the initial patch, at least put line on the notes to say it's changed or something.
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?

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Boernsen
Posts: 20

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#322 » Fri Jul 31, 2026 9:26 am

Kanser wrote: Fri Jul 31, 2026 7:55 am
Zumos wrote: Fri Jul 31, 2026 7:45 am
Keula wrote: Fri Jul 31, 2026 5:44 am Oh Black Horror has 10s CD finally. Yea that makes sense, 0 cd was a bit much, kinda weird to not mention it at all in the PTS update notes and just ninja edit it in though. Even if the plan was all along for it to have CD, which I'm guessing it was, and you just forgot it on the initial patch, at least put line on the notes to say it's changed or something.
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?

Kanser
Posts: 11

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#323 » Fri Jul 31, 2026 9:31 am

Boernsen wrote: Fri Jul 31, 2026 9:26 am
Kanser wrote: Fri Jul 31, 2026 7:55 am
Zumos wrote: Fri Jul 31, 2026 7:45 am
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?
Yes, I do.
SW / Slayer / WL / WH - all are stronger in ST than engi right now on Live server. Cannot talk for destro classes, as have less experience on destro side

Nerfing ST of a class which already was weaker than almost all other ST spec dpsers doesn't sound like a proper decision

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Mishas
Posts: 17

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#324 » Fri Jul 31, 2026 10:49 am

Boernsen wrote: Fri Jul 31, 2026 9:26 am
Kanser wrote: Fri Jul 31, 2026 7:55 am
Zumos wrote: Fri Jul 31, 2026 7:45 am
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?
"Strong". Raw dps numbers were ok (in theory) but mechanically speaking they have never been a threat. Magus/Engies need to stack 3-4 dots + ST direct damage skills rotation for burst. That is a lot of Gdcs already. Now add into consideration disrupts + cleanses + lack of incoming 50% heal debuff.

This is what makes these clases irrelevant vs any other rdps. Sure, 1vs1 they have a nice toolkit but in group content, they just underperform in terms of ST.

AoE is a different subject that its funny but nobody is discussing it. Magus/Engineer want to be wanted in Wbs and overall group content. Still everybody is getting focused on ST for some reason.

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