I don't know many people actually using ap tactic.
Core is absorb + cleanse atm. Third tactic usually being discipline.
With decent gear you can easily achieve 650-700 willpower while having high armor.
As for martyr's blessing. It's not just a leech tool. It's being used as an instant heal on the move that procs absorb.
Warrior Priest Guide (Hey this works for DoKs too!)
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- noisestorm
- Posts: 1727
Re: Warrior Priest Guide
Every half brained premade will want to have some form of AP regen that does not require their DPS to waste a slot for it. For destro they got the nifty zealot ritual or one DoK (in case of double DoK setup). Orders RP ritual is not that strong for melees, but still useful. Your Kotbs wont run AP aura either and since you - like i said - dont want to waste a tactic on your DPS for ap regen, you basically have the WP take it since hes fine without using the Willpower one - unlike some people think.
Sure you will heal a little bit less, but the Amount of Bonus dmg you bring to your team with the AP pump does more than just evening it out.
Sure you will heal a little bit less, but the Amount of Bonus dmg you bring to your team with the AP pump does more than just evening it out.
Re: Warrior Priest Guide
It's not a bad tactic. I played with it myself for a while but it's too unreliable. Most of the mdps already run a lot of +ap items and I mostly hear SHs complaining about ap. Like I said, from my experience and the people I played with ap tactic is almost never being used.
if your party needs it and you can make it work, sure go for it.
p.s. ap aura is currently in the kotbs rr40 snb spec.
if your party needs it and you can make it work, sure go for it.
p.s. ap aura is currently in the kotbs rr40 snb spec.
- noisestorm
- Posts: 1727
Re: Warrior Priest Guide
Every WL or WH will thankfully take every drop of AP they can get. The 'good' thing from WPs is that theyre spamming AoE heals anyways so - even if not 100% reliable - it will procc a lot of times. As for Kotbs they surely can use it right now, since they go in for Aoe Slow either ways. Later on though you will most likely run either with Healdebuff or STR aura (depending on if youre with IB or SM) (+resi+tough presumably). And like i said, the AP jewels may be nice, but as long as youre not getting any reg ticks due to skill spamming, it basically doesnt matter if you have +50AP/s or +3AP/s since they only enhance your natural regenticks and nothing else.taccr wrote:It's not a bad tactic. I played with it myself for a while but it's too unreliable. Most of the mdps already run a lot of +ap items and I mostly hear SHs complaining about ap. Like I said, from my experience and the people I played with AP tactic is almost never being used.
p.s. ap aura is currently in the kotbs rr40 snb spec.
Off to bed now - 4:15 AM....
Re: Warrior Priest Guide
As I said, it's not a bad tactic for the moment. However once the level cap raises and WPs get access to the actual good tactics like Repent or ED there will be no slot for it anymore. If your dps currently relies on it they should get used to not skill spam and learn to recover ap.
As what kotbs spec goes: Unless you do organized warband or city fights the outgoing healdebuff is almost never used. Core are resists and healing (+15% is absolutely broken since on RoR it affects the whole aura range and not just 30f - It was already really good on back on live). Last aura is usually strength so your mdps can use crit liniment but you can also run ap here.
As what kotbs spec goes: Unless you do organized warband or city fights the outgoing healdebuff is almost never used. Core are resists and healing (+15% is absolutely broken since on RoR it affects the whole aura range and not just 30f - It was already really good on back on live). Last aura is usually strength so your mdps can use crit liniment but you can also run ap here.
Re: Warrior Priest Guide
700 is required?Simmox wrote:Terrible attitude towards your fellow players
hang your head in shame.
An AM telling a WP how to play is laughable.
Whilst i agree with some of your blurb
wasting points on the first 2 tactics in the tree is insane,martyrs blessing is the primo
dodge disrupt stacking is far more important than armor
willpower is also required to be effective healing through the AoE train
700+ is the required amount in the current state of T3.and you aint gonna get that through stacking armor tali's
2 tactics sets are required,one is below in the build i prefer but you should have the spirit resist and disrupt tactic in the 2nd setup when there is alot of casters around.you aint much good when your dead.when your guarded you dont need the armor increase so much
sure its nice,but.wasted slots
oh and while im at it.....................
No heal's for you!
as im sure you'll be a DPS AM:P
http://waronlinebuilder.org/#career=wp; ... 3:;0:0:0:0:
I run like 600 something with 3.2k armor and can solo heal sc's whole tanking a few dps without skipping a beat.
I don't tell people how to play, but if you wanna play better, the very first thing you need to do is surround yourself with good players. A good dps can't win alone, a good healer can't win it alone, a good tank can't win it alone.
But I completely disagree with everything you posted.
Re: Warrior Priest Guide
You're a clueless, also why did you slot r33 tactic.Simmox wrote:Terrible attitude towards your fellow players
hang your head in shame.
An AM telling a WP how to play is laughable.
Whilst i agree with some of your blurb
wasting points on the first 2 tactics in the tree is insane,martyrs blessing is the primo
dodge disrupt stacking is far more important than armor
willpower is also required to be effective healing through the AoE train
700+ is the required amount in the current state of T3.and you aint gonna get that through stacking armor tali's
2 tactics sets are required,one is below in the build i prefer but you should have the spirit resist and disrupt tactic in the 2nd setup when there is alot of casters around.you aint much good when your dead.when your guarded you dont need the armor increase so much
sure its nice,but.wasted slots
oh and while im at it.....................
No heal's for you!
as im sure you'll be a DPS AM:P
http://waronlinebuilder.org/#career=wp; ... 3:;0:0:0:0:
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- noisestorm
- Posts: 1727
Re: Warrior Priest Guide
taccr wrote:As I said, it's not a bad tactic for the moment. However once the level cap raises and WPs get access to the actual good tactics like Repent or ED there will be no slot for it anymore. If your dps currently relies on it they should get used to not skill spam and learn to recover ap.
As what kotbs spec goes: Unless you do organized warband or city fights the outgoing healdebuff is almost never used. Core are resists and healing (+15% is absolutely broken since on RoR it affects the whole aura range and not just 30f - It was already really good on back on live). Last aura is usually strength so your mdps can use crit liniment but you can also run ap here.
Like you already acknowledged ED and IP are the good ones you want to have later on. Additionally the Absorb stays a static value which will later on be pretty much negligible, so your build normally looks like http://waronlinebuilder.org/#career=wp; ... 5:;0:0:0:0: (since you will still not need the willpower) .
As for the Kotbs , that solely depends on your team and style how you actually build him. For 6v6 where you dont have an IB the outgoing aura can be quite neat (but of course isnt necessary either). Also not every group actually needs the extra healing from focused mending (but here again it can be neat). That all depends on how your team focuses its targets/pressures their DPS/Healers and what not.
For the WP though i can still just point to the AP tactic being actually core in pretty much every situation. Sure your group can 'spam' a little less, but why should they have to in the first place when there is such a tactic that pushes your possible DPS by quite a bit and the WP doesnt really need anything either. Theres literally not one other unused tactic that surpasses RR in my eyes.
Re: Warrior Priest Guide
Absorb is core even in late game. Having a not by healing debuffs affected shield that procs on almost every heal you cast is too strong to skip.
When you speak of organized 6v6 the game becomes a totally different story. Most of the time you don't even run resists in 6v6 which frees up an aura. You also run different gear etc. Stay focused does not just give you the +15% healing buff, it also gives you a very solid amount of ap - It's worth running even without the tactic.
Some tactics are better in some group compositions. I'm glad that that there's more useful tactics than just 4 on this class. From my experience my healers and me never ran RR in all the years back on live. While we don't have all the tools yet, no Tahoth etc. it can definitely be useful now, but i wouldn't recommend to use it later unless you tailor your group especially for it.
When you speak of organized 6v6 the game becomes a totally different story. Most of the time you don't even run resists in 6v6 which frees up an aura. You also run different gear etc. Stay focused does not just give you the +15% healing buff, it also gives you a very solid amount of ap - It's worth running even without the tactic.
Some tactics are better in some group compositions. I'm glad that that there's more useful tactics than just 4 on this class. From my experience my healers and me never ran RR in all the years back on live. While we don't have all the tools yet, no Tahoth etc. it can definitely be useful now, but i wouldn't recommend to use it later unless you tailor your group especially for it.