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Re: [DoK] Fanart 3D for cinematic production

Posted: Thu Mar 03, 2016 4:09 am
by greenstoned
Novgoroth wrote:
greenstoned wrote:looks amazing!
great software pick too
gotta love the 3dsmax / zbrush/ substance painter workflow
I like Substance too, Quixel has bigger templates, but the construction of a shader is better in substance =)

Adding a vidéo:

https://www.youtube.com/watch?v=fhtAuLGBxjs
i dont know Quixel tbh

outta curiosity, how much time did you put into this project?

Re: [DoK] Fanart 3D for cinematic production

Posted: Thu Mar 03, 2016 8:55 am
by Novgoroth
About 2 months but i did some other things too in the same time

Re: [DoK] Fanart 3D for cinematic production

Posted: Thu Mar 03, 2016 9:15 pm
by greenstoned
Novgoroth wrote:
greenstoned wrote:
Adding a vidéo:

https://www.youtube.com/watch?v=fhtAuLGBxjs
french? ;p

Re: [DoK] Fanart 3D for cinematic production

Posted: Thu Mar 03, 2016 9:54 pm
by TenTonHammer
Novgoroth wrote:@Boursk: well not a BG, but i'd like to make Malus Darkblade, so, it's pretty close =)
Now this will be interesting, malaus darkblade is my favorite warhammer fantasy character of all time and it was the novel that first introduced me to the warhammer universe

so if you mess this up, i swear a great and terrible vengeance upon you

jk :P

not really

what will you be using as inspiration? all the art ive seen of him is not of great quality/detail

Re: [DoK] Fanart 3D for cinematic production

Posted: Thu Mar 03, 2016 11:29 pm
by Novgoroth
@greenstoned: yes :)

@Tentonhammer: well i won't do it for now, i have some work to do, probably later =)
I loved too the novels, my favourite books of the warhammer worl btw
I'll take this artwork as reference: http://vignette1.wikia.nocookie.net/war ... 0420134438

Re: [DoK] Fanart 3D for cinematic production

Posted: Fri Mar 04, 2016 12:15 am
by Styrkarr
Bon boulot Nov' !

Tu ne veux pas nous redesigner tout le jeu ? ;)

Re: [DoK] Fanart 3D for cinematic production

Posted: Fri Mar 04, 2016 9:59 am
by Novgoroth
Styrkarr wrote:Bon boulot Nov' !

Tu ne veux pas nous redesigner tout le jeu ? ;)
Si seulement c'était possible ! J'aimerais avoir un war façon Black Desert Online en qualité graphique !

Re: [DoK] Fanart 3D for cinematic production

Posted: Fri Mar 04, 2016 1:39 pm
by Shevarash
This is awesome. Great work.

Re: [DoK] Fanart 3D for cinematic production

Posted: Tue Mar 08, 2016 7:58 pm
by greenstoned
Dear Friends,

This week we are making a surprise announcement, and sharing our plans for GDC :)

SUBSTANCE PAINTER 2 IS COMING

We are thrilled to officially announce Substance Painter 2, which will be released on March 16th! The tool has made a huge step forward, and we cannot wait to share it with you.

Users who purchased Substance Painter after February 1, 2016 will be upgraded for free.

soudns nice, doesnt it ;p

Re: [DoK] Fanart 3D for cinematic production

Posted: Thu Mar 10, 2016 9:00 pm
by Novgoroth
Wow !!
I have to try this quickly ! Curious to see what changes they made