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Why the magus hate?

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SpikyBitz
Posts: 110

Re: Why the magus hate?

Post#31 » Sun Nov 15, 2015 8:57 pm

Nishka wrote:Wanna chase magus as melee? Come on, I dare you. With slow, 2 knockbacks, stagger, stun, detaunt, self buff on armor and tons of skills thet require little to no casting time we tend not to f* around. You will just overextend and get out of range of your healers :)
The only real threats to dot magus are very high rr bw and sw who can pretty much oneshot you from 100500ft unless you're quick enough to throw detaunt.
Maybe part of the issue is that, in mid to late T1, Magus still will not yet have the 85 range tactic, and only has the one slow which, as it's 5ft range, is only useful for pursuit, not escape/kiting, as the enemy has already hit you and likely slowed you as well if you try to escape using it. Thus, maybe ppl stop playing it in T1 and it is generally seen as weak, w/no real burst, meh DoT, and meh to low ranges for a cloth class (a lot of 5ft AoE effects).

Also, it can take some getting used to the fact that, despite them being mobile, you shouldn't move your pets, but instead resummon/summon them: that way lies no DPS. It is easy for a n00b to not realize these are 100% turrets, as they will happily run along w/you, yet rubberband out of range if you attk later at a new locale, and not be then resummonable, either. That is a noob issue, but a highly annoying one until you realize what is going on. Also, having to guess if you went beyond resummon range is a distraction that can get you killed unless it becomes second nature to judge the distance. Some ppl just can't.

I have yet to get higher than high T1 w/it, spending more time on other toons, because it gets dropped so much due to always having to be out front and getting targeted 1st, so it takes forever to lvl unless he gets in a zerg.

I have nvr seen anything suggesting Magus is a grt kiter, as it's instacasts aren't that good in dmg, and it has to start it's retreat from the mid or front, not the rear, making it get hit in cloth, so go to low HP faster than those around it, and thus get auto slowed.
Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!

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Renork
Posts: 1208

Re: Why the magus hate?

Post#32 » Sun Nov 15, 2015 9:26 pm

SpikyBitz wrote:
Nishka wrote:Wanna chase magus as melee? Come on, I dare you. With slow, 2 knockbacks, stagger, stun, detaunt, self buff on armor and tons of skills thet require little to no casting time we tend not to f* around. You will just overextend and get out of range of your healers :)
The only real threats to dot magus are very high rr bw and sw who can pretty much oneshot you from 100500ft unless you're quick enough to throw detaunt.
Maybe part of the issue is that, in mid to late T1, Magus still will not yet have the 85 range tactic, and only has the one slow which, as it's 5ft range, is only useful for pursuit, not escape/kiting, as the enemy has already hit you and likely slowed you as well if you try to escape using it. Thus, maybe ppl stop playing it in T1 and it is generally seen as weak, w/no real burst, meh DoT, and meh to low ranges for a cloth class (a lot of 5ft AoE effects).

Also, it can take some getting used to the fact that, despite them being mobile, you shouldn't move your pets, but instead resummon/summon them: that way lies no DPS. It is easy for a n00b to not realize these are 100% turrets, as they will happily run along w/you, yet rubberband out of range if you attk later at a new locale, and not be then resummonable, either. That is a noob issue, but a highly annoying one until you realize what is going on. Also, having to guess if you went beyond resummon range is a distraction that can get you killed unless it becomes second nature to judge the distance. Some ppl just can't.

I have yet to get higher than high T1 w/it, spending more time on other toons, because it gets dropped so much due to always having to be out front and getting targeted 1st, so it takes forever to lvl unless he gets in a zerg.

I have nvr seen anything suggesting Magus is a grt kiter, as it's instacasts aren't that good in dmg, and it has to start it's retreat from the mid or front, not the rear, making it get hit in cloth, so go to low HP faster than those around it, and thus get auto slowed.
lmao, what the fk did I just read lolol.

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SpikyBitz
Posts: 110

Re: Why the magus hate?

Post#33 » Sun Nov 15, 2015 9:31 pm

Renork wrote:lmao, what the fk did I just read lolol.
Someone opining on his impressions as to why ppl might not like Magus as much.

Specific counterpoints ARE welcome, and preferred over general WTFs. :)

As noted, I freely admit to not having played the class out of T1, as it is a slog, so far. My post was noting that perhaps the T1 experience for Magus is somewhat disheartening to those unfamiliar w/its later abilities.
Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!

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Renork
Posts: 1208

Re: Why the magus hate?

Post#34 » Sun Nov 15, 2015 9:34 pm

They're bad until endgame. People will simply level them for t3 because of rifting, that' all.

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Nishka
Suspended
Posts: 1057

Re: Why the magus hate?

Post#35 » Sun Nov 15, 2015 9:52 pm

Maybe it's the main problem of all those bad maguses? Wannabe-rifters go for Daemonology while not having a good group.
Image
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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Renork
Posts: 1208

Re: Why the magus hate?

Post#36 » Sun Nov 15, 2015 9:57 pm

Nishka wrote:Maybe it's the main problem of all those bad maguses? Wannabe-rifters go for Daemonology while not having a good group.

Tunnel vision is the problem.

Foltestik
Posts: 680

Re: Why the magus hate?

Post#37 » Sun Nov 15, 2015 10:01 pm

Renork wrote:They're bad until endgame.
they are **** in endgame too

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Renork
Posts: 1208

Re: Why the magus hate?

Post#38 » Sun Nov 15, 2015 10:04 pm

Foltestik wrote:
Renork wrote:They're bad until endgame.
they are **** in endgame too
Well true, but once they reach a certain rr they become a class that you can't really ignore anymore. Dots are shitty in most games and WAR is no exception. 1 healer? k you're still fine...2? you're useless.

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zanthorn
Posts: 16

Re: Why the magus hate?

Post#39 » Mon Nov 16, 2015 12:14 am

Hmm, from my time on the badlands server, with the magus, even in tier 1 I was able to make warbands of order stop dead in their tracks, and push them back.
I also never had any problems getting rr or levels. It really does sound like they are not being played correctly.

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Renork
Posts: 1208

Re: Why the magus hate?

Post#40 » Mon Nov 16, 2015 12:32 am

zanthorn wrote:Hmm, from my time on the badlands server, with the magus, even in tier 1 I was able to make warbands of order stop dead in their tracks, and push them back.
I also never had any problems getting rr or levels. It really does sound like they are not being played correctly.

Agreed, I wish we could be as l33t and awesome players as you. Please teach us all how to play oh so awesome player :mrgreen:

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