Ok. SH vs SW discussion is swarmed with trolling so lets back to facts.
What makes SW good?
Ranged snare
Ranged knockdown
Ranged silence
Ranged armor debuff
Melee knockdown(3seconds specable in melee tree)
AOE snare + self punt
Ranged heal debuff(specable,81ft with tactic)
Fernsterring arrow(specable with bypas rezistence tactic)
Melee Disarm
Melee interupt
Self buff +25%dmg for 10s(30s CD)
+50% critical chance for 6s(30s CD) +1,5s build times on skills(useful on rapid fire or dotted target)
Tactics:
+15% crit chance for group for 10s when crit with ranged attack
+20% crit chance for 5 second (self) when landing critical hit +10% chance to get crit
Bypass armor for brutal assault for melee spec(sklil with 5s CD)
Morale:
Self cleans M1
AOE stagger for 6s and 1200dmg M3
What makes SH good:
Ranged snare
Ranged armor debuff
Ranged silence
Ranged initiate debuff
Ranged AOE cooldown increaser(specable 100ft ranged 20s CD)
Ranged heal debuff(specable up to 81ft with tactic)
Melee disarm
Melee knockdown(only 2 seconds)
Melee AOE knockback(must be in Squig armor)
30% speed for 10s(specable self buff with 45s CD)
Tactics:
when hit 25% to increase speed for 30% for 5 seconds
when hit 25% chance to detaunt target (-25% dmg) for 5 second
when hit 25% chance that 50% dmg recieved goes to squig insted( specable, can be life saver some times)
+25% dmg without summoned squig
Morale:
-50% AP cost for party M1(outshined by knockback morale. I cant remember if I used it on live)
60% AOE snare with 900dmg over 9s 100feet M2(well not having +100% dmg one means no big burst)
triple dmg for Squig while increaseing size of it for 15s(so funny morale) M3
And pets(still bugy, but effective in 1v1 or small scale) In larger fights without speced bad gas is better option to A) dismiss pet and use 25% dmg tactic B) have pet on passive mode)
As You can see whle SW is more offensive fighter with + crit chance support for party, SH is more defensive oriented with reducing dmg tactics and increasing speed + specable AOE cooldown increaser.
SW has defenitely supperior melee spec with melee stance, while still can use some of his ranged attacks, while SH melee spec is significaly less effective and cannot use any ranged skills.
In terms of DMG outpoot and group usefullness SW has defenitelly better, in terms of survivability and possible AOE cooldown debuff(if speced), SH is better.
Now the general conclusion.
While SH looks like funny goblin with funny pets and wolf mount, SW looks just.... Elfish.... with anoying movement and boring horse.

Now pick what You want.