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Re: Shaman vs Archemage

Posted: Mon Oct 12, 2015 8:34 pm
by grumcajs
Aceboltz wrote:I was just reporting the feelings of someone who spent some time on both careers. A lot of order ran with an AM in the group simply because of players who wanted to play their beloved AM.
beloved AM? how could anyone like playing AM. they wear pyjamas!!! :shock:

Re: Shaman vs Archemage

Posted: Mon Oct 12, 2015 8:34 pm
by RyanMakara
grumcajs wrote:
Aceboltz wrote:I was just reporting the feelings of someone who spent some time on both careers. A lot of order ran with an AM in the group simply because of players who wanted to play their beloved AM.
beloved AM? how could anyone like playing AM. they wear pyjamas!!! :shock:
AMs are like Magi; play them well in the end-game, and your looks won't have to count for ****.

Re: Shaman vs Archemage

Posted: Mon Oct 12, 2015 8:37 pm
by bloodi
Aceboltz wrote:I was just reporting the feelings of someone who spent some time on both careers. A lot of order ran with an AM in the group simply because of players who wanted to play their beloved AM.
Yeah "your friend" told "you" that the AM is better than the shaman and the order is better than the destruction and its not you making **** up.

You need to put more points into the "deceit" mastery, your skills are poor at it.

Re: Shaman vs Archemage

Posted: Mon Oct 12, 2015 8:45 pm
by Nameless
Ams dont have anything for topping RP as duo healer with wp for 6v6. Yea good ST heal, RP got that too + muuch more synergy with wp and buffs for the grp.
On other hand shamans are much harder to kill compare to zealots. Only for that reason can be picked instead of zealots. RR100 changed balance abit and cos deftard gear make the game much more pointless at that lvl but at rr80 shaman >>>>>> am for 6v6 fights

Re: Shaman vs Archemage

Posted: Wed Oct 14, 2015 4:16 am
by Pixie126
Healing AM's can't move. Make them do it, and they can't heal themselves well let alone anyone else. The insta cast heals are not enough to over come the damage possible at the higher levels.
As for people who are so kittened about pounce. Keep moving. We can't pounce to a moving target. We pounce to where you were. Also, stand on a rock. It had issues with terrain in the live version, so I suspect it is still there. Or, just AP drain the crap out of the WL. For a sustained fight, white lions tend to run at an AP deficit. Drain that, and watch a very frustrated person not able to do anything for a few seconds.

Re: Shaman vs Archemage

Posted: Wed Oct 14, 2015 4:26 am
by Coryphaus
their are no terrain issues with pounce here in RoR, if their were wls wouldnt be able to pounce on top of keeps, the ablity is/works x10 better here than it was on live

Re: Shaman vs Archemage

Posted: Wed Oct 14, 2015 4:30 am
by Pixie126
If they are pouncing to the top of keeps, that needs to be reigned in. Gives me horrific thoughts of Pit of Shades being cast in the top floor of keep and wiping whole warbands at the bottom. Lovely z axis problems early in the live version.

Re: Shaman vs Archemage

Posted: Wed Oct 14, 2015 5:12 am
by Luth
bandshark wrote:The Am is better vs a Shaman because of the Ap drain
Their AP drains are exact mirrors.

Re: Shaman vs Archemage

Posted: Wed Oct 14, 2015 5:43 am
by Sulorie
Pixie126 wrote:If they are pouncing to the top of keeps, that needs to be reigned in. Gives me horrific thoughts of Pit of Shades being cast in the top floor of keep and wiping whole warbands at the bottom. Lovely z axis problems early in the live version.
Pit of Shades like Rain of Fire are weak aoe skills. The issue on live before it got fixed was their stacking behavior.

Re: Shaman vs Archemage

Posted: Wed Oct 14, 2015 5:47 am
by Jaycub
They are weak against groups with proper setups, or just 2 healers at least. But when you are defending a keep as a sorc/BW and you run into a PUG warband that has groups with bad or just no healers it can be extremely devastating, and you can also use it out of line of sight in the lord room with no risk to yourself, unlike SS/FB.