Coryphaus wrote: and i wish that choppas had good aoe and wernt forced to be st unlike slayers who can do both
... really man?
Go make your own Choppa/Slayer poll



Coryphaus wrote: and i wish that choppas had good aoe and wernt forced to be st unlike slayers who can do both
Penril wrote:Coryphaus wrote: and i wish that choppas had good aoe and wernt forced to be st unlike slayers who can do both
... really man?
Go make your own Choppa/Slayer poll![]()
![]()
Don't get me wrong, I'm not speaking in any kind of an official capacity, and I hope I made that clear enough. I have not been involved in any sort of internal (or, really, external) discussions on balance, at least not yet. I would like to see these things happen, and to be a part of those changes, but that's something for the future. AFAIK the plan is still to get T4 implemented at least to RR80, then look at things again. with the exception of obvious and simple changes that nobody disagrees with and don't change the big picture too much, like the recent changes to BO/SM.Penril wrote:Well this is new to me.Genisaurus wrote:I voted for "Other:"
I think that in general, any of the above abilities would be fine. However, I don't think any one change is going to be enough. Moreover, I harbor a concern that making changes incrementally will impair the ability to judge balance over the long term. I personally (and unofficially) am of the opinion that BO's and SM's need several things changed, and those changes should happen all at once, so that we as players can get a good idea of what we are really judging when we discuss their balance.
What those changes are can be discussed, but that should be a long discussion with a wide consensus before implementing. I imagine something like a budget, where people put forward proposals for larger changes, and we vote on individual proposals in a formal manner.
I always thought classes would pretty much stay as close to 1.4.8 as possible, with maybe one or two tweaks to certain "useless" skills/tactics. Reading that one of our Devs (besides Aza) agrees BOs/SMs need several things changed is really nice.
If that is the approach you guys are taking, then i agree that nothing should be changed for now.
Genisaurus wrote:
So, big picture, what do you do? Giving both classes any single ability is going to impact them very differently, and no one ability will be enough.
I know it is not official. You were perfectly clear, don't worryGenisaurus wrote:
Don't get me wrong, I'm not speaking in any kind of an official capacity, and I hope I made that clear enough.
Funny. I am doing the same but started with BO on live and now trying SM in RoR.Genisaurus wrote:I'm also a little biased. I played a SM throughout my entire career in the game, at first because I thought they looked good, and the specifically because they were "sub-optimal;" I like a challenge. I thought I knew the class well enough to know exactly what changes they need, but then I started playing a BO and realized how absolutely different the two classes are. Getting the two balanced and equal is going to be a huge headache:
I disagree with SMs being better DPS than BOs. Yes, they will hit medium and heavy armor classes harder due to their spirit damage. But then again, heavy armor classes are the last ones you attack. You go for squishies first. Armor debuff an AM, buff the BOs WS, and land a 4k+ SYF crit (thanks to SYG and CYHMN). He will explode. Even without CYHMN you will still hit pretty hard with either THC, NiDF or DYG.Genisaurus wrote:So, big picture, what do you do? Giving both classes any single ability is going to impact them very differently, and no one ability will be enough.
- SMs do almost entirely spirit damage, whereas BOs do physical. Correct.
- SMs don't need Weapon Skill on their itemization, whereas BOs do. Correct.
- SMs are always going to be the better DPS class between the two Disagree.
- SMs are equally effective against all targets, BOs are less useful vs. Heavy and Medium armor targets (in a purely DPS capacity).Correct
- The utilities they share are in different abilities, in different trees.
- Many of the BOs utilities affect their defensive target, letting them have some use out-of-group. SMs lack those abilities altogether.Can only think of Follow my Lead
Lol no BG and IB espically are great tanks that your not just gonna be like "welp these guys are **** now"Azuzu wrote:Genisaurus wrote:
I feel tho, if you make BO/SM too good, the problem is BG/IB will become the new BO/SM and the meta will become, KotBS + SM and Chosen + BO.
Coryphaus wrote:Lol no BG and IB espically are great tanks that your not just gonna be like "welp these guys are **** now"Azuzu wrote:Genisaurus wrote:
I feel tho, if you make BO/SM too good, the problem is BG/IB will become the new BO/SM and the meta will become, KotBS + SM and Chosen + BO.
Yeah, you're right, I'm still confusing a lot of the BO's party buffs for defensive target buffs. Follow me Lead is the only DT buff they have. My mistake.Penril wrote:I disagree with SMs being better DPS than BOs. Yes, they will hit medium and heavy armor classes harder due to their spirit damage. But then again, heavy armor classes are the last ones you attack. You go for squishies first. Armor debuff an AM, buff the BOs WS, and land a 4k+ SYF crit (thanks to SYG). He will explode.Genisaurus wrote: ...
Many of the BOs utilities affect their defensive target, letting them have some use out-of-group. SMs lack those abilities altogether.Can only think of Follow my Lead
I was thinking about a Mara armor debuffGenisaurus wrote:Yeah, you're right, I'm still confusing a lot of the BO's party buffs for defensive target buffs. Follow me Lead is the only DT buff they have. My mistake.Penril wrote:I disagree with SMs being better DPS than BOs. Yes, they will hit medium and heavy armor classes harder due to their spirit damage. But then again, heavy armor classes are the last ones you attack. You go for squishies first. Armor debuff an AM, buff the BOs WS, and land a 4k+ SYF crit (thanks to SYG). He will explode.Genisaurus wrote: ...
Many of the BOs utilities affect their defensive target, letting them have some use out-of-group. SMs lack those abilities altogether.Can only think of Follow my Lead
And you may be right about the DPS, but where BOs have an armor debuff, SMs have two resist debuffs, which if I remember correctly, stacked.
Users browsing this forum: Pasanious and 7 guests