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Should tanks have the same DPS offspec option as healers?

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Poll: Should tanks have the same DPS offspec option as healers?

Yes. Tanks should be able to switch group roles as healers can
21
35%
No. A tank should always be a tank
32
53%
Other. Please give more details in a post
7
12%
Total votes: 60

User avatar
Bullen1995
Posts: 235

Re: Should tanks have the same DPS offspec option as healers?

Post#31 » Thu Mar 19, 2026 7:02 am

No simply due to the default survival factor and high utility over other damage dealers and from my understanding they are in a decent place atm and should simply not have higher damage than somone who actually play a dps class.

Would argue this is the general issue with the healer patch and the argument is why play a magic caster class when a healer can do the same plus heal themselves ontop, It gives you both high survival but also good damage with little downside. At this point Destro have more dps Shammys than actual magic casters in their warbands and while im for people playing what they want, War is a team based game meaning you have to fill certain rolls to be effective in Orvr and if both tanks and healers are going dps there will be less people picking up their main role.

In short healing and defences are very strong and blending these lines which has already kinda happened creates its fair bit of unbalance.

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Starx
Posts: 360

Re: Should tanks have the same DPS offspec option as healers?

Post#32 » Thu Mar 19, 2026 9:42 am

Bullen1995 wrote: Thu Mar 19, 2026 7:02 am No simply due to the default survival factor and high utility over other damage dealers and from my understanding they are in a decent place atm and should simply not have higher damage than somone who actually play a dps class.

Would argue this is the general issue with the healer patch and the argument is why play a magic caster class when a healer can do the same plus heal themselves ontop, It gives you both high survival but also good damage with little downside. At this point Destro have more dps Shammys than actual magic casters in their warbands and while im for people playing what they want, War is a team based game meaning you have to fill certain rolls to be effective in Orvr and if both tanks and healers are going dps there will be less people picking up their main role.

In short healing and defences are very strong and blending these lines which has already kinda happened creates its fair bit of unbalance.
Healers are not doing the same dps as actual dps, maybe some instances of scoreboard warrioring but actual meaningful pressure no way. dps shaman is outpaced by even bottom barrel stuff like magus. DPS shaman and AM are popular because they are good solo and you get 1 and a half class for the price of one, leveling stuff is pretty rough right now on the server so thats a big bonus.

Think the reason you see dps am and shaman in wb unless it has changed is the capstone lifetap in right tree has no target cap and no restriction on group/wb so its great for blob vs blob healing.

User avatar
Sever1n
Posts: 548

Re: Should tanks have the same DPS offspec option as healers?

Post#33 » Thu Mar 19, 2026 11:07 am

Devs stated that they want to make heal dps specs in wb. Zealot and rp mechanic working. AM/ sham didnt tryed, but dont think they can normaly use casted skills in rvr. Doks aoe is joke, damage near nonexistant. So in rvr specs i believe they finished only 1/3 job on dps heals.
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.

User avatar
live4treasure
Posts: 350

Re: Should tanks have the same DPS offspec option as healers?

Post#34 » Thu Mar 19, 2026 2:30 pm

I think the framework of this poll is fundementally wrong. Making tanks become true DPS is pretty much unfeasable, and it becomes easier to just make a new class after a point, because the tank framework provides far too much utility, as has been stated multiple times in this thread.

Let's come back down to earth and talk about something more realistic, that I think is still in the spirit of what this thread is about:
Should 2h tanks be playable in RVR?

Arguably, they are already playable in some cases, because of some of these tanks bring useful aoe debuffs that are good to have in a warband. But even though they are *technically* playable, they are rarely *wanted* in warbands, and usually end up both far squishier than an SnB tank, and also not contributing to the warband's damage output in any real, noticable, way. Not only that, but they require having full BIS for their archetype with 75-80% parry in order to even function.

Is there something that can be done to 2h tanks, that might solidify them more upon the RVR scene? Even if we know what to do, should it be done?

This is a far more down-to-earth question to ask.
Giladar - rr 82 DPS AM

Lescargo
Posts: 73

Re: Should tanks have the same DPS offspec option as healers?

Post#35 » Thu Mar 19, 2026 3:58 pm

live4treasure wrote: Thu Mar 19, 2026 2:30 pm I think the framework of this poll is fundementally wrong. Making tanks become true DPS is pretty much unfeasable, and it becomes easier to just make a new class after a point, because the tank framework provides far too much utility, as has been stated multiple times in this thread.

Let's come back down to earth and talk about something more realistic, that I think is still in the spirit of what this thread is about:
Should 2h tanks be playable in RVR?

Arguably, they are already playable in some cases, because of some of these tanks bring useful aoe debuffs that are good to have in a warband. But even though they are *technically* playable, they are rarely *wanted* in warbands, and usually end up both far squishier than an SnB tank, and also not contributing to the warband's damage output in any real, noticable, way. Not only that, but they require having full BIS for their archetype with 75-80% parry in order to even function.

Is there something that can be done to 2h tanks, that might solidify them more upon the RVR scene? Even if we know what to do, should it be done?

This is a far more down-to-earth question to ask.

The original thread was about changing focused offense and also bloodlord weapons for tanks, so tanks can have a dps option without being too squishy.
actualy those are too much punitive, the point was not to give tanks the same dps as a real dps.
Actualy if you're equiping FO and bloodlord, you are squishy like a dps and you are not even close to the dps, of a real dps.

And probably some people would say that equiping F0 + Bloodlord weapon don't make yu as squishy as a dps, but what they forget is you equip those on a tank that is already builded for dps, that mean it has high strength/WS or crit instead of high toughness and parry/block.

Equiping FO on a tank that is def builded is pretty useless. You already struggle to make damage having FO/bloodlord on a tank dps builded, so on a def tank it's just pointless.

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