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Discussion about tank in keep and defensive stat

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Hakker
Posts: 57

Re: Discussion about tank in keep and defensive stat

Post#31 » Wed Jun 04, 2025 7:29 am

nocturnalguest wrote: Tue Jun 03, 2025 7:51 am No. This tactic changes incoming damage of anything that is elemental, spiritual and corporeal (procs, melee/ranged attacks, magic attacks etc) from 100% into 75%. In Only's post i shared he points out operator for Runic Shield (IBs mastery ability), BGs tactic has same operator to define damage source.

Well, if you struggle to understand whats written on ability viewer than you have a lot to learn about game and its mechanics. Viewer shows how ability is tagged by ability system, so it has all and every information about anything in game to clearly see what exactly it does and how (assuming you understand generic combat formulas of course). Its incredibly well systemazied, so i dunno why you struggle to read it
Thank you for the information. It is very apreciated.

However, regarding your website, https://war-abilityviewer.dalen.io/ability/9358, I don't think the issue is on my end. It just isn't very user-friendly.

Would you like an example? Let's focus on Malekith Bulkwalk:

Regarding the description "Reduces all magical damage that you take to 75%":

It states: "Fire component 2. Fire damage change: Set incoming damage to 75%."

This is not clear... but what exactly does "fire component" mean? It doesn't mention incoming damage from elemental, spiritual, or corporeal sources.

Regarding "reduces all healing used on you by 15%":

It shows "Effet resist +15%."

This isn’t very clear either. Without a proper description of the ability, one might even think this is a buff.

So, please tell me exactly how I should interpret this information and where your website gets its data.

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nocturnalguest
Posts: 628

Re: Discussion about tank in keep and defensive stat

Post#32 » Wed Jun 04, 2025 8:30 am

My website? Haha

Its devs "website". Take a closer look and tell me what you see before .io

In regards to your questions, well, to each his own i guess. To figure out whats written there you definitely need more education, so its totally on your side. Particularly in regards to operator used, i repeat, everything explained in details in Only's post i linked and also in my previous one where i mention runic shield

As for ability viewer its as user-friendly as possible imo. All the info is there. Its altho impossible to grasp of course for those who know nothing about game and combat mechanics but its then a different topic.

If you struggle to understand what "fire component" means, i can only /shrug.

More productive discussion may appear if you honestly ask proper questions, eg "can someone explain me what exactly X does, does it include/exclude Y/Z and how useful it is in N situation" or something alike.

If you still don't understand how exactly this tactic works i could give simple and detailed answer when i get a bit of time.

If you are interested in understanding game and combat mechanics i probably could send you few useful links if needed

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Hakker
Posts: 57

Re: Discussion about tank in keep and defensive stat

Post#33 » Wed Jun 04, 2025 9:26 am

Back to the main topic, if you want to discuss defense priorities or the best tank for surviving a keep/fortress siege, I'm all ears.

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