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Why the damage imbalance between Chosen and KoTBS skills?

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sharpblader
Posts: 305

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#31 » Wed Jun 08, 2022 2:05 am

penagos22 wrote: Tue Jun 07, 2022 12:49 pm I am surprised that there are people who continue to argue that the kobts should not have damage because it has a lot of utility, when to have damage it had to sacrifice that utility, and that was the fun that you could do many builds, and when you look at the people who says that are obvious biased chaos.
I belong to that group of people and I main knight.

Earlier, I argued vehemently against the nerfs but as I played more on both sides they kept making sense.

Knight is the tankiest and best group support tank in the game. To be able to do damage they should lose out on either of the two or they would be even more OP in the current meta.

There are still ways to irk out some damage from the knight but none of them are in the conquest tree.

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penagos22
Posts: 176

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#32 » Wed Jun 08, 2022 3:21 am

sharpblader wrote: Wed Jun 08, 2022 2:05 am
penagos22 wrote: Tue Jun 07, 2022 12:49 pm I am surprised that there are people who continue to argue that the kobts should not have damage because it has a lot of utility, when to have damage it had to sacrifice that utility, and that was the fun that you could do many builds, and when you look at the people who says that are obvious biased chaos.
I belong to that group of people and I main knight.

Earlier, I argued vehemently against the nerfs but as I played more on both sides they kept making sense.

Knight is the tankiest and best group support tank in the game. To be able to do damage they should lose out on either of the two or they would be even more OP in the current meta.

There are still ways to irk out some damage from the knight but none of them are in the conquest tree.
brother I mean I think you have not read I quote myself:

"I give you an example, if you wanted to do damage with the glory path, you went to the middle path and took vigilance first (tier 13 and 11) and as tactics you used laurels of victory, mighty soul (which converted all the damage of THE SKILLS OF THE PATH OF GLORY into elemental damage ), runefang (which increased str, wp and ini by 240) and destroy confidence (which removed 3 enchantments from the target and for each one dealt as much damage as a good combo with mighty soul) which utility sacrificed no +15% heals, no +10 of crit chance no shorter cd on punt, and many more"..

what I mean is that it was not necessary to remove from the game the tools that the kobts had to do damage since it is not possible for him to use them all at the same time, he will have to choose what to use and what not..


For me it is so clear that I don't know how to explain myself better, that is, removing things from the game makes the game worse not better.

penagos22
Posts: 176

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#33 » Wed Jun 08, 2022 3:35 am

sharpblader wrote: Wed Jun 08, 2022 2:05 am
penagos22 wrote: Tue Jun 07, 2022 12:49 pm I am surprised that there are people who continue to argue that the kobts should not have damage because it has a lot of utility, when to have damage it had to sacrifice that utility, and that was the fun that you could do many builds, and when you look at the people who says that are obvious biased chaos.
I belong to that group of people and I main knight.

Earlier, I argued vehemently against the nerfs but as I played more on both sides they kept making sense.

Knight is the tankiest and best group support tank in the game. To be able to do damage they should lose out on either of the two or they would be even more OP in the current meta.

There are still ways to irk out some damage from the knight but none of them are in the conquest tree.
Do you think it's healthy for the game that the whole conquest path is useless?

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tazdingo
Posts: 1259

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#34 » Wed Jun 08, 2022 4:51 am

every class has 1 useless tree. some have 2

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agemennon675
Posts: 545

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#35 » Wed Jun 08, 2022 5:42 am

There is no reason for 2h kotbs to have that low dmg output. Any other tank in the game with 2h spec also bring good utility while adding good of-tank dmg to small scale. Its really un-just imo. As you can see there will be a lot of players here defending it saying its fine. And ror stated that they didnt like tanks dealing dmg in the past but somehow only kotbs suffer from this issue.
Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer

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Tesq
Posts: 5713

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#36 » Wed Jun 08, 2022 8:12 am

tazdingo wrote: Wed Jun 08, 2022 4:51 am every class has 1 useless tree. some have 2
Stating obvious things that should get fix after 8 years of project not gona make em chill about kobs problems.
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tazdingo
Posts: 1259

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#37 » Wed Jun 08, 2022 8:33 am

Tesq wrote: Wed Jun 08, 2022 8:12 am
tazdingo wrote: Wed Jun 08, 2022 4:51 am every class has 1 useless tree. some have 2
Stating obvious things that should get fix after 8 years of project not gona make em chill about kobs problems.

what problems? #1 most desired class in game for all content. statistically best sc class in game. why does everyone want to turn tanks into mdps for wusses like how dps sham/am are just people without the balls to play proper rdps?

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Battlefield
Posts: 550

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#38 » Wed Jun 08, 2022 11:14 am

tazdingo wrote: Wed Jun 08, 2022 4:51 am every class has 1 useless tree. some have 2
When nothing to say else :lol: Useless tree is a mistake of developers...

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Battlefield
Posts: 550

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#39 » Wed Jun 08, 2022 11:17 am

agemennon675 wrote: Wed Jun 08, 2022 5:42 am There is no reason for 2h kotbs to have that low dmg output. Any other tank in the game with 2h spec also bring good utility while adding good of-tank dmg to small scale. Its really un-just imo. As you can see there will be a lot of players here defending it saying its fine. And ror stated that they didnt like tanks dealing dmg in the past but somehow only kotbs suffer from this issue.
2h Kotbs now just for fans :geek:

Farrul
Posts: 644

Re: Why the damage imbalance between Chosen and KoTBS skills?

Post#40 » Wed Jun 08, 2022 11:24 am

tazdingo wrote: Wed Jun 08, 2022 8:33 am
Tesq wrote: Wed Jun 08, 2022 8:12 am
tazdingo wrote: Wed Jun 08, 2022 4:51 am every class has 1 useless tree. some have 2
Stating obvious things that should get fix after 8 years of project not gona make em chill about kobs problems.

what problems? #1 most desired class in game for all content. statistically best sc class in game. why does everyone want to turn tanks into mdps for wusses like how dps sham/am are just people without the balls to play proper rdps?
Does not matter how good it is if there is little incentive to play it. Knight deserves to have viable Damage spec like all the other tanks.

If the OP utility of the class is the obstacle preventing a viable Damage spec then that is the problem to be fixed. Does not mean it should turn into a mdps (let's not exaggerate) but simply have the build diversity of different roles like other tanks, not too much to ask for.

It's a Knight with a big Greatsword(aka elit soldiers in the medieval warfare/fantasy settings) not an armored peasant with auras.
Last edited by Farrul on Wed Jun 08, 2022 11:39 am, edited 1 time in total.

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