pls explain me that
Re: pls explain me that
Power through + rampage = rampage duration only 10 seconds most of the time.
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Re: pls explain me that
I'm not defending rampage cause it's OP, but
Edit
Suggestion on rampage change i made some time ago: the slayer "only" gets a 50% chance that his attacks can't be avoided by the enemy (calculated for every hit; if the attack doesn't profit from rampage, the normal block/parry chances work).
this could be said also on the marauders "Piercing Bite" tactic.Coryphaus wrote: and slayers are not ment to be tank killers
Edit
Suggestion on rampage change i made some time ago: the slayer "only" gets a 50% chance that his attacks can't be avoided by the enemy (calculated for every hit; if the attack doesn't profit from rampage, the normal block/parry chances work).
- BreezeKicker
- Posts: 197
Re: pls explain me that
I wouldn't brand knight as best defense tank. It is best grp support tank which can also be achieved with 2h paired with a offensive setup. Beside you can always have 2 knight (one offensive 2h and one S&B) in party for maximum aura coverage and utility - 6 auras, double crit chance bonus, heal debuff, wounds debuff etc.Coryphaus wrote:Don't give **** about how crap was in t4 cause t4 balance was broken was **** with all the lotd pocket items some having the pay2win "rr expansion". With wf, dr gear and crits left right and centerKaitanaroyr wrote:seen plenty of dps kotbs that kill s*** fast as hell in t4Coryphaus wrote: Why on earth would you squander the potential of the best defensive tank in war by trying to be a joke off class tank, you want to stack str/deal dmg play an mdps; KoTBS should be played in no other way but SnB.
Even with out rr points shield rush + coordination gives you such a big block and parry rate relative to all other classes atm and any sane kotbs is going to put at least 9 points to mid tree to get their kd.
Imho 20s is plenty of time to build up max rage especially iirc rampage didn’t even need a target to activate the ability and let slayers do good AoE and ST while the heavy nerfs to choppas AoE tree relegated to st only
And I just find the whole concept of undefendable attacks stupid and I just want to see something done to put choppa’s and slayer’s on even footing.
When you can blow up people in like 2-3 seconds their's something wrong with you game
And it doesn't matter any way cause kobs is a tank and also the best dam defensive in the game and to make the argument against the blatant synergy of shield rush + coordination + runefang is rather foolish IMHO especially here right now in t2
And if you wanna make arguments about t4 bring them up when they matter in like 2 years when ror reaches it and then they might be relevant
As for the current meta with only outgoing heal debuffs you need all the additional dps you can squeeze. Offensive path are there for the reason and saying that they are completely useless is wrong. What you bring shouldn't take into account only yourself but the comp you are intending to play in. Selfish builds bring little to the table. Selfish builds on tank even less
And just so you know I play/played each and every archetype so I have an idea what you can do or not do with them.
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Moon-WP..........|Mayor-ENG
Vanguard-KotBs|Breeze-WL
Aryanne-WH
Leader of CNTK branch @RoR
Re: pls explain me that
Nah, Rampage is not OP. ID is. And Shatter Limbs.Luth wrote:I'm not defending rampage cause it's OP, butthis could be said also on the marauders "Piercing Bite" tactic.Coryphaus wrote: and slayers are not ment to be tank killers
Edit
Suggestion on rampage change i made some time ago: the slayer "only" gets a 50% chance that his attacks can't be avoided by the enemy (calculated for every hit; if the attack doesn't profit from rampage, the normal block/parry chances work).
Oh, and Maras/Slayers are definitely not tank killers. Unless the tank is lol2Hdps spec.
Re: pls explain me that
When I look at ID itself, I am unimpressed. ID is surely only good as a platform to spread proc damage around, right?
Re: pls explain me that
From what ive seen thus far SnB KOTBS can out put more damage than 2h kotbs b/c of how much easier it is to proc runefang and the dps boost it provides atm, if you trying to go for damage then wouldn’t running 2 slayers be best in which case should you not be using 1 kobs + ib b/c if you roll 2 tanks 2 mdps 2 healers and 1 of your tanks off tanks then you guarding will be not as effective cause you have to protect your off tank, splitting your focus from your mdps and as I remember it by the time endgame rolled around off tanks were basically food, for rdps.
I don’t know, I feel like running 2 kotbs is running 2 chosens it not really that good but since kotbs > chosen maybe its different.
Back on topic at 15 choppa’s get don’t hate the choppa; a rather point less tactic in my opinion that quite frankly has no real use for a while till like t3 and tovl.
If our benevolent devs would be so kind they could switch out that for don’t wanna live foreva and make things fair that would be nice.
I don’t know, I feel like running 2 kotbs is running 2 chosens it not really that good but since kotbs > chosen maybe its different.
Back on topic at 15 choppa’s get don’t hate the choppa; a rather point less tactic in my opinion that quite frankly has no real use for a while till like t3 and tovl.
If our benevolent devs would be so kind they could switch out that for don’t wanna live foreva and make things fair that would be nice.

Re: pls explain me that
Actually, marauder have 25% incoming heal debuff. But I agree on other points with you.BreezeKicker wrote:*snip* As for the current meta with only outgoing heal debuffs *snip*
Fionne WL | Burlok > Karak Eight Peaks > Eltharion > Karak Azgal > Karak Norn
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Re: pls explain me that
Just wait till they add r21. Order will have 1 spammable inc hd, and another on 30s cd.
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Re: pls explain me that
Make a thread on this subject.Coryphaus wrote:If our benevolent devs would be so kind they could switch out that for don’t wanna live foreva and make things fair that would be nice.
Re: pls explain me that
A single slayer isnt going to cause much issue with ID. Stick a few guarded with kotbs str & tough aura slayers healed by wp in a warband or city instance and des better get out of the way because that bitch is coming through.Azarael wrote:When I look at ID itself, I am unimpressed. ID is surely only good as a platform to spread proc damage around, right?

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