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Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:14 pm
by Jurki
Well 80ft is atleast something we can start with when it comes to adjusting. Although it would be more viable to get QS range up to 80 without the gas squig. That way we can still use the spiked squig auto attack (aim = mobility) and the possibility to combine it with the auto attack speed tactic while still being a "short range" rdps (long range is btw starting at 115ft) (aim = greater spectrum of viable tactic choices). But again its a start atleast. Lets test this.

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:15 pm
by NSKaneda
grapefruit wrote: Thu Dec 03, 2020 5:06 pm You just made it worse...
Its also not like you can stance dance pets.
There is still a cd on casting pet.
Not sure where you get this theoritical view on pvp from.
Hint: tastes like chicken and farty squig allows you to swap squigs on the move.

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:15 pm
by jughurta
thx for removing cost rr :)

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:19 pm
by Spellbound
wargrimnir wrote: Thu Dec 03, 2020 5:13 pm
Spellbound wrote: Thu Dec 03, 2020 5:07 pm
Grunbag wrote: Thu Dec 03, 2020 4:56 pm

Run away never broke on ability use
Why does a range class get an ability better than charge for free? I will patiently wait for a reasonable answer that makes sense. =D
As logical answers are not allowed to be used as serious responses, the obvious answer is the magical powers of Gork and Mork.
Can we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:20 pm
by Krima
KissShot wrote: Thu Dec 03, 2020 4:52 pm - The cost for renown respeccing has been removed.

Glorious.
THANKS!!!!!!!!!!

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:24 pm
by MMXX43
Ok , more speed for greenskins , yes ok.

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:27 pm
by oaliaen
Grunbag wrote: ↑

Run away never broke on ability use
This is something to fix the low range of QS i think ...

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:28 pm
by Spellbound
oaliaen wrote: Thu Dec 03, 2020 5:27 pm
Grunbag wrote: ↑

Run away never broke on ability use
This is something to fix the low range of QS i think ...
Melee classes have short range too, called melee range. Yet their Charge breaks on attack.

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:28 pm
by agemennon675
- The cost for renown respeccing has been removed. Thank you very much!

Re: Patch Notes 03/12/2020

Posted: Thu Dec 03, 2020 5:29 pm
by dalen
Spellbound wrote: Thu Dec 03, 2020 5:19 pm
wargrimnir wrote: Thu Dec 03, 2020 5:13 pm
Spellbound wrote: Thu Dec 03, 2020 5:07 pm

Why does a range class get an ability better than charge for free? I will patiently wait for a reasonable answer that makes sense. =D
As logical answers are not allowed to be used as serious responses, the obvious answer is the magical powers of Gork and Mork.
Can we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".
Reduce charge speed from +50% to +30%. Request noted.