Re: Forts are by far the most INFURIATING part of the game
Posted: Thu May 14, 2020 7:09 am
Forts in themselves are great imo, i enjoy them. Problem for me is they're rare, at least during EU prime.
Late US TZ with it's juicy 700 people online, super quick campaign zone locks and daily city farms (every day there is a city roughly 4am-7am EU time - evening in US TZ) will be loving forts right now.
EU players on the other hand haven't seen a fort in a week and a City in 2-3 weeks.
Ultimately the situation will fix itself when EU prime returns to 800 online and we get our share of the super easy low pop zone locks... But I personally want a system that encourages a high pop, returning to 800 online to fix the design doesn't feel right as the server will feel less alive for it.
Late US TZ with it's juicy 700 people online, super quick campaign zone locks and daily city farms (every day there is a city roughly 4am-7am EU time - evening in US TZ) will be loving forts right now.
EU players on the other hand haven't seen a fort in a week and a City in 2-3 weeks.
Ultimately the situation will fix itself when EU prime returns to 800 online and we get our share of the super easy low pop zone locks... But I personally want a system that encourages a high pop, returning to 800 online to fix the design doesn't feel right as the server will feel less alive for it.