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Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:11 pm
by Natherul
Conta wrote: ↑Sat Oct 19, 2019 2:10 pm
What is happening with this patch ? Server is down since 2PM, so more than 2hours break, do you face any issue ?
we attempted to attach a memdump on the process and it failed after a long slow load. We have skipped that now and its starting without it
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:19 pm
by anarchypark
ReturnOfReckoning wrote: ↑Sat Oct 19, 2019 1:04 pm
- Fixed an issue with Toughness in dot calculations.
hahahaha eat this, u **** dotters!
sorry i had so much grudges on them.
( and i myself have dot classes, it's not pointed to anyone.
just glad it's get fixed. )
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:20 pm
by wonshot
Natherul wrote: ↑Sat Oct 19, 2019 2:09 pm
Again its a test wich will be observed and if terribad will be reverted ASAP.
True true. I dont really fear it will be too bad in the open, as abilities such a challenge in a blob on blob clash will be affecting alot of targets assuming it will also have the increased 24man cap, as aoe damage will. So it will somewhat put a little bit of a dampener on the output.
Only abilities i can think of that has a built-in limmitation is Magus Rift of 6 players, and Shattered Limbs locked at max 5sec. As some of the core utility tools. But maybe specing into Matyrs blessing will actually be worth it now haha
Funnels will be the dealbreaker on this, is my prediction. But then again should we be able to take keeps with close to even numbers and no greater than 20-40% eu primetime aao, lets see im pretty open for this change.
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:21 pm
by Akilinus
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:23 pm
by Akalukz
people complain about zerg, then they try to do some testing to dissuade the zerg.... and people complain. You guys have a thankless job. Lets see how this works. Too bad the AoE cap couldn't work based on population in the area.
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:24 pm
by Natherul
small note, I just excluded aoe cap increase for solar flare as that would be even more dangerous.
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:31 pm
by Jastojan
There must be something behind... what lead you to make the 24 aoe cap there?
I am curios how it will work. But sometimes I dont understand some changes. For example, you nerfed mSH but now it will deal more aoe dmg. More target will be affected, more dmg. I dont want to see how hard will be healing now. But BW and engies/mauses could farm their RP now. Happy siege time for everyone.
Scenarios. You spend lot of time doing changes like domination or this "vote" system, but lootbags as a reward for scenarios is too complicated. I dont complain, just saying. Scenario lootbags system could be more interesting for many players than surrender vote option. I think.
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:31 pm
by PDM
anarchypark wrote: ↑Sat Oct 19, 2019 2:19 pm
hahahaha eat this, u **** dotters!
That's incredibly offensive.
I expected
better,
much, much better,
from you
Anarchypark
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:32 pm
by Akalukz
Does this also work for AoE heals?
Re: Patch Notes 19/10/2019
Posted: Sat Oct 19, 2019 2:33 pm
by Natherul
reasoning for aoe cap test is in the notes. Also it was originally not part of the game and was added with the reasoning that blobs can instantly annihilate smaller foes with AOE. However, the same goes for the blob.
Hence the test. And Ill say again, if its super bad it will be reverted ASAP. Its just a test.