There are few steps in development that made me wonder.
1) Boss helmets and weapons are very popular luxury items. Sometimes before 2015 boss respawn was 1 minute, therefore everyone could easily get him/herself the items he/she "needed". Then respawn was later changed to 2-3 hours, then to 2-4 hours.
2) Level cap from 10 to 12 led to the problem of some classes lacking proper Dominion weapons (for example Ironbreaker does not have any) and to Order inability to farm them. Destro has rejoiced. Then Altdorf trolls were added to make Order happier.
As I understood first step was made in order to make the game as it was in Mythic times. Second step was made in order to test tactics, items were not added so that the game is as it was in Mythic times. So I came to conclusion the idea is to make the game as it was in Mythic times. Suddenly it seems that not only some players, but some developers do not feel it is good idea.
Simplest solution by OldPlayer: update every item drop by 100x, so 0,01 % ring is now 1 % ring. It's done by a single PL/SQL cycle or just SQL UPDATE command, should not take longer than an hour or two. Voila! Auction prices drop to 1 silver, gold is useless. And we will see if everyone is happy and play PvP/RvR all the time or something different happens.
