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Re: [Choppa] Path of Da'Hitta (2H)
Posted: Sun Jun 23, 2019 9:23 pm
by TenTonHammer
Sulorie wrote: Sun Jun 23, 2019 1:33 pm
With 2h BG, you have a hard time speccing healdebuff tactic, when going for mid path to get parry tactic and aoe snare.
Look i love 2H bg but its not the only wayto play the class even in small scale SnB dps BG is a very real thing even without crimson death
Even then you take a lossloss with AoE snare and parry tactic you assist DPS can greatly increase with detaunt ignore
Re: [Choppa] Path of Da'Hitta (2H)
Posted: Mon Jun 24, 2019 5:31 pm
by Ywhi
roadkillrobin wrote: Sun Jun 23, 2019 1:23 pm
Ironicly the bug was actually making the Mastery kinda playeble-ish (This bug been around for several years).
Now there's no point playing 2hander Mastery imo. Using any other exhaust other then the KD is a complete waste of dps and GCD.
Finally. Thanks.
Unfortunately, it's not just a 2H problem, Choppa gameplay is so Poor, we really use maybe half of their skill.
In my opinon, Choppa gameplay should really be more focus about staying in the furious STAGE to be interesting to play. I think Pent Up rage was a step to that direction but it's not enough atm... Maybe the damage of Exhaust ability is not enough to actually compete against just staying in zerk and go GFDSS + AA.
Like you said (And i was saying in my first post), before the fix the damage in ZERK with 2H exhaust ability with the old bug was "kinda playeble-ish".
ATM, i just doesn't work anymore. I will not bother to play 2H anymore until something was made

Re: [Choppa] Path of Da'Hitta (2H)
Posted: Mon Jun 24, 2019 6:09 pm
by Jail
Grunbag wrote: Sat Jun 22, 2019 11:42 am
Since choppa have a inc heal debuff , i think no more helpin should be a armor debuff (like choppa had before) it would make more sense
that would be awesome!

Re: [Choppa] Path of Da'Hitta (2H)
Posted: Thu Jul 04, 2019 7:48 pm
by phononHYPE
I don't mind the double debuff, and there seem to be plenty of armor debuffs about already (BO, BG, Mara, SH, dpsZeal). What if it had a component similar to slayers, where it knocked off a random buff?