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Re: Make WAR a RvR-Game. Say no to pve-item drops!
Posted: Mon Mar 30, 2015 12:56 pm
by OldPlayer
Warhammer world is grim and dark, it is full of toil and grind. It should remain as such.
Re: Make WAR a RvR-Game. Say no to pve-item drops!
Posted: Wed Apr 01, 2015 10:30 am
by Tiggo
"The best way to accomplish this is to ensure that there are no drops of powerful items from NPCs. Secondly, to make sure that the first point is followed, let’s just say that there are no NPC drops at all and damn few NPCs. That’s right, as an RvR-focused game hummingbirds won’t be dropping rare and unique items; well, unless you consider bird poop rare and unique. You will get rewards for killing other players, other players’ helpers and some stuff in the world but it won’t be gear and we will also not offer tokens."
Mark Jacobs. Maker of WAR and now Camelot Unchained

Re: Make WAR a RvR-Game. Say no to pve-item drops!
Posted: Tue Apr 14, 2015 4:46 pm
by vertinox
The best gear should be from PvP. Also it should be fixed that you can make money from PvP using kill quests.