Seems nobody added a difficult to play list:
((class))---->((Difficult to play it, overall utility, playstyle feeling))---->((weapon choice))
KoBS--->Easy, powerfull, cheesy------>Recomended sword+shield.
IronBreaker---->Doable, focused, rewarding---->only reached like lvl20, but i had the feeling that not using shield was a waste of its utility.
SwordMaster--->Hard, clever, frenetic------->2h sword.
If its ur 1st tank, go for the KoBS allways, its just soooooo easy to use and mistake-forgiving that u will learn to play a tank, but if u want a really powerfull tool of destruction, go for a 2h SM, but urself to the idea that they are hard to use and requires u to control ur surrounding, and manage ur AP carefully, once u learn to actually play it nice u will discover how powerfull the class is, minimally skilled played its just scary, and have a good amount of gadgets that ur team can benefit of to DPS harder.
In other things:
tazdingo wrote:knight - king turtle of turtle island, great group support
ib - solid offtank with good dots, very fun in t1 due to kd
sm - does absolutely nothing and dies
WORST.....DESCRIPTION.......EVER.......