Re: [KoTB's] Current Builds
Posted: Tue Jan 08, 2019 2:18 pm
the most important thing while using 2h imo is to find perfect balance in stats. Can You share Your opinions?
thanks, it is rly helpfull. can U tell me how much str should i have with 2h in offensive and defensive version of build?Demonthyr wrote: Tue Jan 08, 2019 6:36 pm To be really short because it will depend on your character equipment :
Perhaps you can take this as mainline to begin with and change later depending on how you are enjoying your build.
Other players will propose others things and the best is anyway to try.
Just really basic ideas for 2h i could propose (decreasing in offensive purpose) :
Strenght--> Weapon skill(and/or)+ %crit
Strenght--> Wounds-->Parry (and/or) dissipation (and/or) dodge
Wounds---> Strenght-->Parry (and/or) dissipation (and/or) dodge
Wounds--> Parry(and/or)toughness--> Dissipation
Parry----> Dissipation(and/or)Dodge--> Wounds
Depending on your equipment, your lvl and mixing with your rr points you could for exemple maximize strenght -> switch equipment and then maximize wounds, etc. just by switching jewels and armor pieces and considering wich sets you use, with wich talis, path..etc
This one has a Block tactic equipped. Should be something different as you don't block with a 2hander.Xergon wrote: Fri Jan 04, 2019 2:21 pm 2Hander more offensive variation for high RR good gear:
https://officialrorbuilder.herokuapp.co ... ,3068,3080
Tbh, this pretty much depends on your playstyle : 6 man, solo, duo, PuG in RvR or in Scenario.facundo7777 wrote: Tue Jan 08, 2019 6:51 pm thanks, it is rly helpfull. can U tell me how much str should i have with 2h in offensive and defensive version of build?