Page 4 of 4
Re: Tomb Kings
Posted: Tue Jan 05, 2021 8:24 am
by phononHYPE
Natherul wrote: Mon Jul 23, 2018 8:18 am
... Playable Tomb kings is not a thing on the board.
My BG, Sobekneferu, guild leader of <Nehe Khare Dynasty>, where I hold the rank of Pharoh, will disagree with you!
Re: Tomb Kings
Posted: Tue Jan 05, 2021 10:44 am
by Whyumadbro
but dwarfes hate elves with a burning passion, so its unlikley to beginn with that order or destro is a thing, lore discussion must be held in the parameters of RoR
Re: Tomb Kings
Posted: Thu Jan 07, 2021 2:51 am
by space44
dwarves and elves do hate each other with a burning passion but the factions that are allied with the Empire knows not to war against each other or the Empire will most likely boot them both for breaking a non aggression treaty. dwarves would talk **** about elves on their side of the world and elves would talk **** about dwarves in their side of the world.
Re: Tomb Kings
Posted: Thu Jan 07, 2021 7:46 am
by Helwer
as i´m not professional in programming or smthg i dont know how much it takes to add new playable races or classes. But undead/tomb kings are already in the game and could be added to destruction (maybe even one class) and we have some ogre npc that could be a choice on order side to make a new race/class for both factions. same with beastman/halfling or skaven. ofc only if there are no urgent things to handle.
Re: Tomb Kings
Posted: Thu Jan 07, 2021 9:53 am
by Whyumadbro
first the devs need to code the game into a state they like and then go on for the lands of the dead, this will take more likey longer then a year, after all this is done and the game is in the state before the servers where shut down, then we can talk about new stuff

Re: Tomb Kings
Posted: Thu Jan 07, 2021 1:31 pm
by space44
funny thing is that people were asking and talking about LoTD way before the year this post originated so 6 years and only 3 dungeon tiers were made as pve content.
on a side note for pve im finding Order to be a lot more fun when it comes to pve because of C+T having more depth than BB/BE since C+T has more corridors twists and turns with more mobs to deal with while BB/BE is just a Nurgle hallway and a Khorne hallway.