Recent Topics

Ads

High Disrupt is an issue

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
rmpl
Posts: 766

Re: High Disrupt is an issue

Post#31 » Sun Jan 14, 2018 3:04 pm

Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?

Ads
User avatar
Telen
Suspended
Posts: 2542
Contact:

Re: High Disrupt is an issue

Post#32 » Sun Jan 14, 2018 3:09 pm

rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?
Last edited by Telen on Sun Jan 14, 2018 3:11 pm, edited 1 time in total.
Image

User avatar
Asherdoom
Posts: 661

Re: High Disrupt is an issue

Post#33 » Sun Jan 14, 2018 3:10 pm

Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are their any bypass resist abilities?
intellect reduce chance to be disruptd and increase magical damage. simple
Image

bloodi
Suspended
Posts: 1725

Re: High Disrupt is an issue

Post#34 » Sun Jan 14, 2018 3:11 pm

Druin wrote:
Telen wrote: The weird thing about dots now compared to those skills is that dots by having a avoidance test on application for the whole dot then again on each individual tick means they face two avoidance tests compared to one on dd.
+ cleanse.
+ They were already worse than the DD options.

You already had more success on dot based classes like shaman by not using the dots and just sticking to Brain busta + Bunch of waagh.
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
Well, then i dont ever want to get anything done to me by any mdps ever since i can run 105% armor on my IB, i guess that is also "fair".

And i am not talking about taking 0 damage, i am talking about being immune to all of their skills and them having 0 effect, thats what happens when you get disrupted.
Asherdoom wrote:Intellect reduce chance to be disruptd and increase magical damage. simple
And weapon skill makes you ignore armor but no amount of it will you make ignore all armor and no amount of int will make 25% of your spells get disrupted against a basic target that spent rr on deft defender or simply has an IB/BG in their group, nevermind healers which are just immune to magic.
Last edited by bloodi on Sun Jan 14, 2018 3:15 pm, edited 1 time in total.

User avatar
Telen
Suspended
Posts: 2542
Contact:

Re: High Disrupt is an issue

Post#35 » Sun Jan 14, 2018 3:13 pm

Asherdoom wrote: intellect reduce chance to be disruptd and increase magical damage. simple
Thats avoidance not resist. Flanking is the counter to melee avoidance. Stat counters ranged avoidance because its not feasible to flank in the same way.
Image

User avatar
rmpl
Posts: 766

Re: High Disrupt is an issue

Post#36 » Sun Jan 14, 2018 3:20 pm

Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?
I assume you're talking about weapon skill but I haven't seen anyone actively stack that stat except few SHs. Sure, it's there and most people have it at around 350ish but despite its existence I still would prefer magical damage over physical on a rdps.

User avatar
Telen
Suspended
Posts: 2542
Contact:

Re: High Disrupt is an issue

Post#37 » Sun Jan 14, 2018 3:25 pm

rmpl wrote:
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?
I assume you're talking about weapon skill but I haven't seen anyone actively stack that stat except few SHs. Sure, it's there and most people have it at around 350ish but despite its existence I still would prefer magical damage over physical on a rdps.
There is the choice to though. You'll still get over 20% penetration which would bring many none tank not stacking armour down to resist levels anyway. Resists get a cap instead of a penetration stat. I imagine Mythics original thinking was maybe magic was meant to kill tanks.
Image

Raefar
Posts: 52

Re: High Disrupt is an issue

Post#38 » Sun Jan 14, 2018 3:49 pm

Telen wrote: There is the choice to though. You'll still get over 20% penetration which would bring many none tank not stacking armour down to resist levels anyway. Resists get a cap instead of a penetration stat. I imagine Mythics original thinking was maybe magic was meant to kill tanks.
At times live was very rock, paper, scissors with tank>mdps>rdps>tank

Ads
dansari
Posts: 2524

Re: High Disrupt is an issue

Post#39 » Sun Jan 14, 2018 5:19 pm

rmpl wrote:
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?
I assume you're talking about weapon skill but I haven't seen anyone actively stack that stat except few SHs. Sure, it's there and most people have it at around 350ish but despite its existence I still would prefer magical damage over physical on a rdps.
WS is very easy to stack for classes like SW and Slayer as well because of the +main stat, +WS, -toughness tactics.
<Salt Factory>

User avatar
xtc1999
Banned
Posts: 95

Re: High Disrupt is an issue

Post#40 » Sun Jan 14, 2018 7:35 pm

Asherdoom wrote:
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are their any bypass resist abilities?
intellect reduce chance to be disruptd and increase magical damage. simple
int doesnt reduce all disrupts...
EAT YOUR KFC LADS!
Image

Who is online

Users browsing this forum: Ahrefs [Bot], anstalt, Rydiak and 14 guests