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Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 3:15 pm
by Osred
roadkillrobin wrote:
Karast wrote:
roadkillrobin wrote:What do you want me to show you? That AM's have a tactic that buff morales? Moast groups doesn't run it coz moast groups run around in 6mans and can't sacrifice 2 dps spots for 2 Support AM's. You can in 24 man Warbands tho and by doing some cleaver WB composition you don't need to replace any dps at all.
You like to cherry pick junk tactics / abilities from the career builders and claim a lot of random crap you have never tested or done. You then use that crap as a distraction from very real balance issues like the morale pump tactics which are widely used on destro.

It doesn't work. It doesn't work at all. If you really think it does, then make a warband and test it and then provide a video of it working.

But that is not what you do.
Well I don't play order anymore. So if you wana debunk it then make a order warband try it out extensivly and debunk it. Its not like you provide any solid counter arguments to why it shouldn't work.
My only problem will be suggesting positions to AMs as they will be lagging behind due to this. We'll see what happens.

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 3:39 pm
by Luuca
IF Morales are undefendable, then why do I have Swordmasters parrying my Rank 1 Demolishing Strike?

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 4:00 pm
by sanii
Luuca wrote:IF Morales are undefendable, then why do I have Swordmasters parrying my Rank 1 Demolishing Strike?
IF your morale got defended ,and IF you have proof of it(screenshot/video) you can ez put it on the bugtracker. Could be some issue with when they go to 100% parry with wods+eagle+parry stack. But i certainly didn't have any of my morales ever defended.

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 4:09 pm
by Luuca
sanii wrote:
Luuca wrote:IF Morales are undefendable, then why do I have Swordmasters parrying my Rank 1 Demolishing Strike?
IF your morale got defended ,and IF you have proof of it(screenshot/video) you can ez put it on the bugtracker. Could be some issue with when they go to 100% parry with wods+eagle+parry stack. But i certainly didn't have any of my morales ever defended.
I will attempt to recreate the situation in-game. My stock chat UI simply stated that, "XXX has parried your attack." when I went back to look. It was just before the end of an SC, so the last sequence was easy to find. I know I hit him with my R1 Demo Strike, and the morales went on CD, and after NOT seeing the Buffhead Icon on him, I got curious. Dunno if my rig will support frapsing the situation. Maybe there is a SM who will meet in a locked zone and help me test?

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 4:12 pm
by shaggyboomboom
It takes around 3 casts on the AM morale pump to get to M1, think how long it will take for M4....

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 4:17 pm
by sanii
Luuca wrote: and the morales went on CD
Its not uncommon that with lag every now and then ur morales don't fire , but you are free to try it with a SM if you wish :P
shaggyboomboom wrote:It takes around 3 casts on the AM morale pump to get to M1, think how long it will take for M4....
Have taken into consideration this little bit

[Morale]

Morale regenerates at 10 points per second. The rate of Morale regeneration is further increased by the following factors:

- Number of players in your group
- Number of enemies nearby (bonus begins at 18 enemies and caps at 72 enemies)

The above factors are multiplicative, with the maximum scaler being x3.6 for 36 morale per second. No bonus will be received for being solo in a field of enemies, nor will a bonus be received for having a group with less than 18 enemies in range.

[Morale Pumps]

The value of any ability, morale or tactic component that modifies Morale is multiplied by the above morale scaler divided by 3.6. This means that morale pumps and drains only use their tooltip value when the morale scaler is the maximum of 3.6x.

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 4:25 pm
by roadkillrobin
shaggyboomboom wrote:It takes around 3 casts on the AM morale pump to get to M1, think how long it will take for M4....
M4 is 3600 points. BB is around 250M, 10M/sec base (hard to really say since tooltips doesn't match the vallue since Morale pump tactics nerf)

1 AM: 3600/135 ≈ 27 seconds
2 AM: 3600/260 ≈ 14 seconds.

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 7:54 pm
by Karast
roadkillrobin wrote:
shaggyboomboom wrote:It takes around 3 casts on the AM morale pump to get to M1, think how long it will take for M4....
M4 is 3600 points. BB is around 250M, 10M/sec base (hard to really say since tooltips doesn't match the vallue since Morale pump tactics nerf)

1 AM: 3600/135 ≈ 27 seconds
2 AM: 3600/260 ≈ 14 seconds.
Prove it.

Make a video. Show it in action. Don't claim crap without proof. Forum theory crafting is trash.

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 8:06 pm
by Azarael
roadkillrobin wrote:
shaggyboomboom wrote:It takes around 3 casts on the AM morale pump to get to M1, think how long it will take for M4....
M4 is 3600 points. BB is around 250M, 10M/sec base (hard to really say since tooltips doesn't match the vallue since Morale pump tactics nerf)

1 AM: 3600/135 ≈ 27 seconds
2 AM: 3600/260 ≈ 14 seconds.
If morale is in 10 morale/s region, Bolstering Boon pumps 70 morale per cast, scaling up to 250 morale per cast depending on enemies nearby.
Luuca wrote:I will attempt to recreate the situation in-game. My stock chat UI simply stated that, "XXX has parried your attack." when I went back to look. It was just before the end of an SC, so the last sequence was easy to find. I know I hit him with my R1 Demo Strike, and the morales went on CD, and after NOT seeing the Buffhead Icon on him, I got curious. Dunno if my rig will support frapsing the situation. Maybe there is a SM who will meet in a locked zone and help me test?
Your auto attack was parried. If an ability is defended, the name of the ability is used.

========================================

Also, obligatory "not this **** again".

Re: old morale gain rates (mechanics)

Posted: Wed Mar 29, 2017 8:54 pm
by Luuca
Azarael wrote:
Your auto attack was parried. If an ability is defended, the name of the ability is used.

Also, obligatory "not this **** again".
Honestly dunno what happened then. Thanks for the heads up. Look at the bright side Az.. at least I didn't make a completely separate post winging about it. It was a curious situation and I left it at that until this thread reminded me.