Nope, just farm for it like the rest of us!chipolinio wrote:
sorry for my english
is it possible to to win in a scenario to pay 10 silver, I do not want to kill mobs in hours and days, I want to buy clothes at auction

Nope, just farm for it like the rest of us!chipolinio wrote:
sorry for my english
is it possible to to win in a scenario to pay 10 silver, I do not want to kill mobs in hours and days, I want to buy clothes at auction
Flames of Rhuin buff.amputationsaw wrote:I got a strange bug in northwatch. My bw meele hit everytime. Even after respawn he hits with his staff the air. Near enemies he hits random targets with 1 dmg
I would LOVE to see Battle of Praag implemented.Kelreg wrote:Battle for Prague also had flag capture
The way you capture the flag is different to Nordenwatch etc. Altbough it is the same as in RvR. It could be implemented using the same system, but I've seen some irregularities in RvR when capturing the flag. It'll take some debugging to resolved, but eventually it will be there.RyanMakara wrote:I would LOVE to see Battle of Praag implemented.Kelreg wrote:Battle for Prague also had flag capture
Nah, Reikland Factory had five flags, if memory serves. I don't remember much about the event scenarios, but maybe you were thinking of The Ironclad? Pretty sure that one had three flags.Morgan wrote:there was an event scenario, reikland factory? not sure about a name, but if i remember correctly, it had three flags to capture.
In fact, i mistake Caledor wood and Temple of Isha. Caledor wood has 5 point, those have to be taken in a certain order. GRomril has the same system, praag sc too.navis wrote:There are the push/pull sc's similar to NordenWatch but they not identical - Battle for Praag..
Logrins Forge - almost similar but not quite...
Caledor Woods is mostly just 1 flag to cap...
Bright Wizard College is just 1 flag to cap...
Isha's Temple - just 1 flag (plus the bomb!!! but that is optional IMO)
That dragon scenario in Caledor... hmmmm what is it's name??? which is 3 flags to cap
Max - look forward to you guys tweaking and improving the mechanics...
Nordenwatch feedback - Today I played some Nordenwatch and what I found??
I am noticing some sort of ability lag when doing things such as put a DOT on a enemy or friendly
Flag Mechanics - working good with some bugs still - You can still be dead and cap a Flag
IMO the flag 'capture speed' can be quicker so players don't have to take so long to gain ownership but the point accumulation rate can be slower so that overall the scenario are a bit longer.
(first capture in Nordenwatch is fine but a recapture is kinda tedious... usually the scenario is over after 2 flags are captured)
fourgungnir08 wrote:Nah, Reikland Factory had five flags, if memory serves. I don't remember much about the event scenarios, but maybe you were thinking of The Ironclad? Pretty sure that one had three flags.
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