Re: Blade of Ruin modified into a Cave In mirrior
Posted: Fri Jan 06, 2017 6:23 pm
Spoiler:
We are not discussing any changes to IBs in this thread - Penril
Warhammer Online
https://returnofreckoning.com/forum/
Your opinions seem fairly biased imo, you cant just focus on negative bg stuff and positive ib stuff, you need to look at all aspects for both and also take into consideration realm wide balance when looking to change stuff and in all honesty i would question your knowledge given how you repeatably get stuff wrong when discussing skills and the like.Lektroluv wrote:
The 6 point spot is very justified, when you notice Blackguard can't achieve area snare and self heal in same path than ironbreaker does, aka Ironbreaker can achieve a very good build in only 2 paths (Damage dealing from first path, CC from area snare and self healing supervivence from last one)
Actually the only reason because the Blackguard knowdown is 5 seconds is because it is based on hate, aka the posibility of beign at 70-80 hate mark is very, very, very hight, looking at the amount of hate is continiusly spending the class.
If your suggestion is make this new knowdown based on hate like old one the timer should be 5 seconds too, if you gonna base the KD on hate and making it a very possible 2 seconds only, people will just spend the point in other ability.
Sorry the excuse about ironbreaker having the KD on 10 points slot, is quite hilarious when the blackguard himself is forced to spend 10 points alone in a central path and ironbreaker have it on third one.
Effective builds in 2 paths instead of 3 paths >>>>>>>>>>>>>>> KD ability in 6 points mark instead of 10 one.
I think we are talking about a little blackguard buff, if that is the only thing which people gonna offer to the more gimp tank in game, compared to other classes buffs, this is not a buff it is a blehhhh boring retouch of an ability which doesn't change anything.
My suggestion is:
3 seconds KD withouth any requeriment but hate (no block,no parry,no disrupt)
15 hate cost
30 ap cost
20 sec cooldwon
Maintain the damage DoT amount during 8 seconds
My suggestion is this one reread the post, not the 5 seconds one unless someone like you wanna base it on hate mechanic:Morf wrote:Your opinions seem fairly biased imo, you cant just focus on negative bg stuff and positive ib stuff, you need to look at all aspects for both and also take into consideration realm wide balance when looking to change stuff and in all honesty i would question your knowledge given how you repeatably get stuff wrong when discussing skills and the like.Lektroluv wrote:
The 6 point spot is very justified, when you notice Blackguard can't achieve area snare and self heal in same path than ironbreaker does, aka Ironbreaker can achieve a very good build in only 2 paths (Damage dealing from first path, CC from area snare and self healing supervivence from last one)
Actually the only reason because the Blackguard knowdown is 5 seconds is because it is based on hate, aka the posibility of beign at 70-80 hate mark is very, very, very hight, looking at the amount of hate is continiusly spending the class.
If your suggestion is make this new knowdown based on hate like old one the timer should be 5 seconds too, if you gonna base the KD on hate and making it a very possible 2 seconds only, people will just spend the point in other ability.
Sorry the excuse about ironbreaker having the KD on 10 points slot, is quite hilarious when the blackguard himself is forced to spend 10 points alone in a central path and ironbreaker have it on third one.
Effective builds in 2 paths instead of 3 paths >>>>>>>>>>>>>>> KD ability in 6 points mark instead of 10 one.
I think we are talking about a little blackguard buff, if that is the only thing which people gonna offer to the more gimp tank in game, compared to other classes buffs, this is not a buff it is a blehhhh boring retouch of an ability which doesn't change anything.
My suggestion is:
3 seconds KD withouth any requeriment but hate cost and ap cost (no block,no parry,no disrupt)
15 hate cost
30 ap cost
20 sec cooldwon
Maintain the damage DoT amount during 8 seconds
No doubt bg has its issues but to the degree some make out, no way, in a proper group environment 2h dps bg can be very nasty and out dps an ib by a long way while also bringing great debuffs, chosen + blorc will likely always be the better option but the same can be said with regards to ib and the more favoured sm + kotbs setup.
Also u really suggesting a hate based 2h kd that has a 5 second duration ? come on now, be sensible.
GodlessCrom wrote:Well bg kb does hit your further a high hate than ib. Granted, ib is more reliable because it has no mechanic requirement.
Either way, I think the kds should have the same cd, and the same dmg imo. Literally mirror cave in onto blade of ruin exactly as is.
I'm boring and think class mirrors should actually mirror each other for the sake of balance but tjats just me :p
You're right and forgot to I add that I would remove the parry riquerment on BoR, so BG would have one KD for 2H and one for SnB like the IB. Having 2 KD would be too much indeedTenTonHammer wrote:We can't have SS pric on parry for the same reason that BoR KD proc on parryKoha wrote:I do agree with OP and would incline for the following changes :
Blade of Ruin : 2H required, 3sec CD, hate cost and damage maintained
Spitefull Slam : Shield required + require parry or block
That way 2H BG would catch up with other tanks in terms of CC.
SnB BG will also have a more reliable CC.
Giving either party access to x2 KDs is broken