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Well this is what happened today at Kadrin Valley
- NectaneboII
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Re: Well this is what happened today at Kadrin Valley
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Re: Well this is what happened today at Kadrin Valley
Can I just call it here?
Please remove siege weapons from the game. Its no point in trying to "break the zerg" when the final objective (Keep take) requires you to go through a hall-way choke point where everyone is grouped up together!
Please don't mention using posterns because its just dumb.
I've said it many times, you will always have zerg issues if the final battle is around the keep.
Please remove siege weapons from the game. Its no point in trying to "break the zerg" when the final objective (Keep take) requires you to go through a hall-way choke point where everyone is grouped up together!
Please don't mention using posterns because its just dumb.
I've said it many times, you will always have zerg issues if the final battle is around the keep.
Martyr's Square: Sync & Nerfedbuttons - enigma
Martyr's Square: Dureal & Method - Disrespect/It's Orz again
Badlands: Dureal & Alatheus - Exo
Karak-Norn: Sejanus - Blitz/Elementz
Martyr's Square: Dureal & Method - Disrespect/It's Orz again
Badlands: Dureal & Alatheus - Exo
Karak-Norn: Sejanus - Blitz/Elementz
Re: Well this is what happened today at Kadrin Valley
Gryphon mount pleaseKhrum wrote: Or even better make possible to break posterns doors when main gate is down so attackers can rush from different sides, that will make siedge even more interesting as will allowed attackers to lunch tactical attacks and force defenders to work hard too.

* Khruumm - IB * Rhunor - RP * Khrumka - BW * Voltimor - Sorcerer * Tecet - Zealot * Raid leader of Duraz Tarag. Member of 7th Legion Guild.
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