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Re: Sigmar's crypts, lost vale,etc

Posted: Wed Jun 15, 2016 7:54 pm
by Mithdraz
Omg Londo!!! people like you are the ones that make world peace!!!!!

Re: Sigmar's crypts, lost vale,etc

Posted: Thu Jun 16, 2016 1:19 pm
by Vayra
That's really nice, Londo. Can't wait to see it in person :D

Re: Sigmar's crypts, lost vale,etc

Posted: Thu Jun 16, 2016 1:26 pm
by Mithdraz
Londo wrote:Since this topic keeps being brought up, I will share current state of instance development. I wanted to recreate original instance experience from live servers, to accomplish this, instances must have complexity to them that Ror servers currently does not support (things such as complex PQs, complex monster behavior, aggro, pathing, animations, and scripted effects/sounds).

I am creating a new development tool that would allow our team to recreate original instances and add new ones with relatively little coding experience.

Here is a very early build of the Instance Builder


Click here to watch on YouTube
Will you open the lower dungeons first to be able to get wards to go on the next ones? Im just asking this because if we get TOTVL first, its practically endgear again. That was the problem with old war they gave sover end gear in city. Im just curious since that was always something i really enjoyed spend the time, and scheduled party meet ups to do sigmar's crypts to get sent. gear, then lost vale, etc. :)

Re: Sigmar's crypts, lost vale,etc

Posted: Sun Jun 19, 2016 8:01 pm
by Osred
Wow. This gives me hope.

Re: Sigmar's crypts, lost vale,etc

Posted: Fri Dec 09, 2016 9:18 am
by Alsayr
So what is current PVE instances content status ? Sigmar Crypts, Lost Valey, LOTD / TOVL / Colossus will be available ? And what about ward system ? I think its disabled now (wards). Thank You for answer!

Re: Sigmar's crypts, lost vale,etc

Posted: Fri Dec 09, 2016 11:22 am
by saupreusse
All dungeons/zones will be available some day. But the tools to create/fix them are not yet forged.

Re: Sigmar's crypts, lost vale,etc

Posted: Fri Dec 09, 2016 7:32 pm
by Kravenous
Londo and all the developers, you guys rock!

Re: Sigmar's crypts, lost vale,etc

Posted: Fri Dec 09, 2016 7:43 pm
by eks
Anybody who completed the T4 quest chain for the Halloween Undead Live Event knows the dev team is making progress on this front. Best boss fights I've had on RoR so far.

Just let me fight the really really big squig from Gunbad and I'll be happy. Keep up the good work.

Re: Sigmar's crypts, lost vale,etc

Posted: Mon Aug 26, 2019 11:52 am
by Alsayr
Refreshing: close to Lost Valey ?

Re: Sigmar's crypts, lost vale,etc

Posted: Mon Aug 26, 2019 1:03 pm
by Natherul
no ETAs.