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Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 12:06 pm
by roadkillrobin
The problem is the accesablillity to em for one of the realms.
Order doesn't seem to have any problem getting em. I still only know one of the spots tho. But i can imagine the other one is some Cold One thats in a camp somewere. And are blue to Destruction like moast good farms seems to be :)
Prices would be extremly high on Destro side due to the lack of accesabillity while ok prices on Order, thats not a ballanced economy. Hence why i keept quit about it.

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 12:22 pm
by Swolv7
This is what makes Warhammer unique though. It is not completely Balanced like most MMOs.

Both Factions have their Pros and their Cons. Besides the Forces of Destruction are technically Invading the Forces of Order's Domain. Of course the Home team might be better supplied for War.

And I also believe this is a short term issue, T4 will fix the lack of Farm Spots. Until then the Forces of Destruction will continue to "Slug-It-Out".

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 12:26 pm
by Renork
RyanMakara wrote:
roadkillrobin wrote:People don't post the spots coz they don't want to screw with the economy, atleats thats my reason for it.I've known about the Lizzard spot for months and I've only every shared it with one person coz I knew it would blow up if I did when they raised the cap to 35 Due to the lack of mobs. The same day as the lvl cap increase i contacted a GM and told em about it and the possible problem it could cause.
And btw you can lvl up Scavening/Butchering on a lvl 40 mob all the way from gathering lvl 1.
The more people know about it, the more it'll be farmed, and the more items get on the Auction House, driving down the price in due time and making these items accessible on a wide range. How exactly does this screw up the economy?

This.

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 12:32 pm
by Scrilian
roadkillrobin wrote:The problem is the accesablillity to em for one of the realms.
Order doesn't seem to have any problem getting em. I still only know one of the spots tho. But i can imagine the other one is some Cold One thats in a camp somewere. And are blue to Destruction like moast good farms seems to be :)
Prices would be extremly high on Destro side due to the lack of accesabillity while ok prices on Order, thats not a ballanced economy. Hence why i keept quit about it.
That's the excuse to keep Order auction prices high I'd reckon. Order Altdorf easy-farm arena when? :^)

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 12:35 pm
by RyanMakara
Scrilian wrote:
roadkillrobin wrote:The problem is the accesablillity to em for one of the realms.
Order doesn't seem to have any problem getting em. I still only know one of the spots tho. But i can imagine the other one is some Cold One thats in a camp somewere. And are blue to Destruction like moast good farms seems to be :)
Prices would be extremly high on Destro side due to the lack of accesabillity while ok prices on Order, thats not a ballanced economy. Hence why i keept quit about it.
That's the excuse to keep Order auction prices high I'd reckon. Order Altdorf easy-farm arena when? :^)
I've been contemplating it a bit since today's posts on this thread, but I'm not the only developer with an opinion on it . Gonna have to butt some heads together soon™.

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 12:52 pm
by Scrilian
RyanMakara wrote: I've been contemplating it a bit since today's posts on this thread, but I'm not the only developer with an opinion on it . Gonna have to butt some heads together soon™.
Butt the head with the repeatable epic quests for me, please, wink-wink ^^

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 1:00 pm
by Karast
RyanMakara wrote:
Scrilian wrote:
roadkillrobin wrote:The problem is the accesablillity to em for one of the realms.
Order doesn't seem to have any problem getting em. I still only know one of the spots tho. But i can imagine the other one is some Cold One thats in a camp somewere. And are blue to Destruction like moast good farms seems to be :)
Prices would be extremly high on Destro side due to the lack of accesabillity while ok prices on Order, thats not a ballanced economy. Hence why i keept quit about it.
That's the excuse to keep Order auction prices high I'd reckon. Order Altdorf easy-farm arena when? :^)
I've been contemplating it a bit since today's posts on this thread, but I'm not the only developer with an opinion on it . Gonna have to butt some heads together soon™.
There is a secondary bonus to destro npc arena, and having a lot of mobs.

You can kind of use them for dps testing.

Would it be possible to add a few damageable but unkillable npc's to Altdorf / IC for build testing purposes?

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 1:19 pm
by roadkillrobin
Except that there are no 35 pots on Destro AH coz they take forever to farm, so people use em for themself, while on order side a stack is 22 Gold.

Seriusly you really want unballanced itemziation in the game????

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 1:25 pm
by bwdaWAR
RyanMakara wrote:Think you forgot about the level 39-40 Feathered Coin Acolytes north of the Altdorf Library.
That doesn't really compare to the arena in the Inevitable City. First there is the problem of finding them: the changelogs don't mention where they are. Illustrated below:
Spoiler:
The arena in the world and on the map:
Image
Image
The house with the Feathered Acolytes:
Image
Image
Now which one is easier to find? (On a side note, there are many houses both in IC and Altdorf that can be entered, with nothing interesting inside.) The only reason I remembered them was because they killed my T1 character while exploring Altdorf well before that patch. But that it is difficult to find was illustrated by the many questions and complaints, after the patch notes mentioning fixing the faction of the 5 rank 38-40 mobs and making the Acolytes the same rank as compensation for the only mobs in that range for Order, that people couldn't find those mobs. With good reason, they're pretty well hidden and you need to do some serious forum spelunking to dig up that info, especially if you missed those patch notes. It was posted so often ingame even I started to doubt their ranks were actually increased, until now.
Another problem is that there are only 6 mobs, and this can easily happen:
Spoiler:
Image
As opposed to, well...
Spoiler:
Image
Image
Image
And that's not all of them, due to my lowly computer and the draw distance.
But that's not everything. I mentioned how I found the Feathered Acolytes. They are in a small house, with a long stairwell. There is a high chance you'll aggro multiple of them before even seeing them, which can be a problem for some weaker (solo) classes/characters, and they are impossible to kite. (Not to mention that rank 38-40 with the current loot/scavenge system is excessive, 35-37 are easier to kill and give the same rewards.)
Spoiler:
Image
I'm not trying to criticise the devs for the way things are, or expecting a "fix". These problems will all go away the moment T4 is released, and I actually greatly appreciate the response given when they fixed the previous 5 farmable mobs' faction in Altdorf and people complained about the consequent total lack of high rank scavengable mobs for Order. But to be frank, I really tire about people constantly moaning about an alleged "Order bias" across the board, and going into great lengths of denial to keep that opinion even in cases of a clear Destruction advantage.

Re: Remove level 38-40 Lizard

Posted: Mon Feb 29, 2016 2:29 pm
by Tklees
Is 100 armor really that big of a deal? It can't be more than like 4% mitigation right?