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So, Magus is bad? Haha JK!

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Boursk
Posts: 515

Re: So, Magus is bad? Haha JK!

Post#31 » Sat Feb 20, 2016 1:39 pm

noisestorm wrote:Sorc second best healer. I call for nerfs
xD
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Kaozium
Posts: 43

Re: So, Magus is bad? Haha JK!

Post#32 » Sat Feb 20, 2016 6:25 pm

Path of changing can be very hazardous, I disagree when people say it's always doing **** tons of damage but never kills. It's just very random.
here are two screenshots I took with my PoC (mist) magus in praag. notice that I top damage in both but my DB number can vary like wtf. (the name is Plew)

very low DB/dmg ratio
http://img4.hostingpics.net/pics/276128praag.jpg

high DB/dmg ratio
http://img4.hostingpics.net/pics/779719praag2.jpg

PoC magus has very potent single damage. People assume that magus is either rift, single target or aoe dot depending on the tree selected.
actually, magus trees do not differ by the type of damage single/aoe, but by the range of the damage.
havoc also has aoe (tornado) and dot (withering, baleful..), changing also has very potent single damage (rending winds, indigo fire of change).

from my experience, a good magus uses the downtime after he has casted all his aoes (debuff spirit dot, pandemonium, mist) to cast rending winds and indigo fire on vulnerable single targets, before he has to refresh his aoe's. that's where the PoC magus gets his deathblows.
lots of damage without any DB usually means your wb got rekt and all you could do is pointless aoe poke, or that you don't use your single spells enough.

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Vdova
Posts: 555

Re: So, Magus is bad? Haha JK!

Post#33 » Sat Feb 20, 2016 6:49 pm

peterthepan3 wrote:So we posting screenies of our Magi now?^^
Vdova magus should be a primary dps. Every other dps can be. This notion of 'assist dps' is garbage/outdated.
Peter, dont get me wrong. I would be happy if magus could be "alpha" killer, I really do, but the class miss some major mechanics and skills for that. He has no such strong rotation and mechanics(35%crit chance, 100%crit dmg) like sorc, he has no ranged snare or knockdown(just stagger which is broken by first dot tick) and he has no heal debuff like SH or M2 to create massive burst. He just dont have anything like that so that lead to my point that class is meant to be just Assis DPS with massive AOE capabilities and verry usefull CCs.
Vdova - Witch elf princess of suffer and despair

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peterthepan3
Posts: 6509

Re: So, Magus is bad? Haha JK!

Post#34 » Sat Feb 20, 2016 6:56 pm

mate the only class i ever played live 90% of time was magus. i'm well aware of their limitations. however, that is more of an inherent class problem that needs to fixed (i.e. giving the class a niche and a definite spot as a PRIMARY DPS - as it should be), as opposed to it being intentional and in line with the magus as an 'assist' DPS. A lot of what Mythic did didn't make any sense, and the Magus was one of them.

the problem is more that the magus lacks doesn't bring an IHD50% or offer anything else. also most of his dots can get cleansed.
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Renork
Posts: 1208

Re: So, Magus is bad? Haha JK!

Post#35 » Sat Feb 20, 2016 7:21 pm

peterthepan3 wrote:mate the only class i ever played live 90% of time was magus. i'm well aware of their limitations. however, that is more of an inherent class problem that needs to fixed (i.e. giving the class a niche and a definite spot as a PRIMARY DPS - as it should be), as opposed to it being intentional and in line with the magus as an 'assist' DPS. A lot of what Mythic did didn't make any sense, and the Magus was one of them.

the problem is more that the magus lacks doesn't bring an IHD50% or offer anything else. also most of his dots can get cleansed.

You waste your time trying to convince these people Peterpan. I don't even like posting on Magus threads anymore due to the sheer amount of ignorance that is spouted. The reason EA/GW/Mythic had a hard time adjusting the class was because of idiotic posts like these, luckily our developer team has talented people who are not afraid to tweak things around.

A magus will never replace a sorcerer. Crit mechanic > magus. Sorc utility > magus utility. Just because the class has a decent burst rotation in t4 (oh heaven god ******* forbid ONE decent rotation that is heavily dependent on crit gear), then they assume OMGLOLJUSTLIKESORC!.

Balance is not adjusted based on pug vs. pug fights, any aoe class will excel in pug settings, but that is something that a lot of people here don't understand.

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warhammer69
Posts: 145

Re: So, Magus is bad? Haha JK!

Post#36 » Sat Feb 20, 2016 7:28 pm

Musail , one of the Who's OP now crew tearing it up! No suprise here.
Wish order would have came out and fought us in that SC. Hard to get kills when they are buried in there spawn.
But anyways , that is absolutely INSANE capable damage. Doesnt matter if only 5 db.
I havnt seen a magus or any class go that high in a 12v12 sc on this server , ever.
Last edited by warhammer69 on Sat Feb 20, 2016 8:05 pm, edited 2 times in total.
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Tesq
Posts: 5713

Re: So, Magus is bad? Haha JK!

Post#37 » Sat Feb 20, 2016 7:31 pm

coff coff 15% damage increase from all source ST coff coff
coff coff dissolving mist and infernal blast are not cleansebale coff coff
coff coff pandemonium have not a real CD coff coff
coff coff aoe while moving coff coff
coff coff PoC can do both aoe and ST and to them good coff coff
coff coff magus debuff sorc damages aoe coff coff

coff coff
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Sigimund
Posts: 658

Re: So, Magus is bad? Haha JK!

Post#38 » Sat Feb 20, 2016 7:37 pm

Tesq wrote:
Spoiler:
coff coff 15% damage increase from all source ST coff coff
coff coff dissolving mist and infernal blast are not cleansebale coff coff
coff coff pandemonium have not a real CD coff coff
coff coff aoe while moving coff coff
coff coff PoC can do both aoe and ST and to them good coff coff
coff coff magus debuff sorc damages aoe coff coff

coff coff
That's the point. Engi/Magus does a lot of damage. Just not many kills result. The solution is not moar deeps! The solution is offensive utility that can turn that damage into kills.

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Tesq
Posts: 5713

Re: So, Magus is bad? Haha JK!

Post#39 » Sat Feb 20, 2016 7:43 pm

Sigimund wrote:
Tesq wrote:
Spoiler:
coff coff 15% damage increase from all source ST coff coff
coff coff dissolving mist and infernal blast are not cleansebale coff coff
coff coff pandemonium have not a real CD coff coff
coff coff aoe while moving coff coff
coff coff PoC can do both aoe and ST and to them good coff coff
coff coff magus debuff sorc damages aoe coff coff

coff coff
That's the point. Engi/Magus does a lot of damage. Just not many kills result. The solution is not moar deeps! The solution is offensive utility that can turn that damage into kills.
And it was stated lots of times rooster are untrustable you can just have bad luck and get every db stealed istill wonder how i can steal db with the chosens since is the more def spec of all my tank..
Of course sorcs and WE will do more damages than a magus cos you know they have "finishers" or "ista cast pike damage".
That said this is not true if you make all your dot ticks togheter and you use indigo fire at the right moment; anyway when both a sorc and a magus do both aoe if the magus do more damage than sorc then you alredy have your answer.
The fact that sorc/bw damage are channeled and so they have an istant burst dosen't make magus/engi badder....
Magus/engi keep pressure high and neutralize those hots and they also have a spammable direct damage aoe just like sorc/bw does. Thus they have more armor and rift.
Of course in 6vs 6 they will not shine cos they not suppose to shine there. The game not supposed to shine at scenary is not a moba. Battle of praag prove it lots of times these days.
Last edited by Tesq on Sat Feb 20, 2016 7:59 pm, edited 2 times in total.
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Vdova
Posts: 555

Re: So, Magus is bad? Haha JK!

Post#40 » Sat Feb 20, 2016 7:51 pm

Renork wrote:
peterthepan3 wrote:mate the only class i ever played live 90% of time was magus. i'm well aware of their limitations. however, that is more of an inherent class problem that needs to fixed (i.e. giving the class a niche and a definite spot as a PRIMARY DPS - as it should be), as opposed to it being intentional and in line with the magus as an 'assist' DPS. A lot of what Mythic did didn't make any sense, and the Magus was one of them.

the problem is more that the magus lacks doesn't bring an IHD50% or offer anything else. also most of his dots can get cleansed.

You waste your time trying to convince these people Peterpan. I don't even like posting on Magus threads anymore due to the sheer amount of ignorance that is spouted. The reason EA/GW/Mythic had a hard time adjusting the class was because of idiotic posts like these, luckily our developer team has talented people who are not afraid to tweak things around.

A magus will never replace a sorcerer. Crit mechanic > magus. Sorc utility > magus utility. Just because the class has a decent burst rotation in t4 (oh heaven god ******* forbid ONE decent rotation that is heavily dependent on crit gear), then they assume OMGLOLJUSTLIKESORC!.

Balance is not adjusted based on pug vs. pug fights, any aoe class will excel in pug settings, but that is something that a lot of people here don't understand.
Idiotic posts like?

I am not saying I agree with EA,GW decisions I just pointing on how classes are made and how perform now. I agree with some heavy tweaking of both classes, but at the moment with this skills and mechanics we have its impossible to call magus as primal DBser.
Vdova - Witch elf princess of suffer and despair

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