TenTonHammer wrote:Fulkan wrote:bra, as far as my concerned, only bads would bitch and cry about people jumping around in a video game that gives you NO bonus for it.
maybe you should go familiarize your self with the fundamental issue that had caused the implementation of this change
oh, sweet mother of god. this isn't rocket science for **** sake. let me put it to you this way.
As a Zealot, I deal with this.
A. Snares that last 10 second while on 5 second cool down for many classes.
B. Snares that are AOE which my enemies do not even have to apply.
C. Range snares applied from 100 ft away.
D. Range knockdowns from 100 ft away.
E. Charge, pounce and **** all of other abilities that allow MDPS to push the back line in seconds.
AND NOW!!!
F. I have to count how many times I **** jump in combat on top of dealing with all that bullshit.
Like I said, this change is a joke. I have never played a game where I get punished for my kiting skills. Not only do I get punished for my kiting skills, nothing changes in the game. Everyone is still out of sync, the mdps is still not able to hit anything in front of them and what they've done is apply a Hello Kitty Band Aid to a 3rd degree burn.