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Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:29 pm
by Genisaurus
rmpl wrote:Will those changes to devastator be retroactive?
They would be, yes.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:30 pm
by RyanMakara
TenTonHammer wrote:Thats AWESOME! Id love that we have more options for BiS besides 3 peice stalked 2 peice deva
AND YOU CAN BUY IT WITH FREAKIN SC EMBLEMS? **** YES!
BUT
let me ask the real question
does the armor look cool?

Working on that. ^^
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:34 pm
by Bignusty
kultu123 wrote:why not medallions instead of Sc emblems...
Some People Actually dislike playing Scenarios, isnt warhammer mostly a Orvr game? why limit the new sets to Scs?
Who are those peeps ??
TenTonHammer wrote:kultu123 wrote:why not medallions instead of Sc emblems...
Some People Actually dislike playing Scenarios, isnt warhammer mostly a Orvr game? why limit the new sets to Scs?
Because oRvR is jut zerg v zerg por pve door hammer
Scenarios atleast give balance player distributions
All here is right .
Orvr is boring Rve door / Warcamp to warcamp fight / no defense / poor medal rewards instead of scenario x6 emblem and lot of mdeal from kill quest and kill ...
I do my devastator full + weapons scen more faster than a Orvr players on my guild ...
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:35 pm
by Ade
Nice change, only thing is that others have said, only from scenarios?
I think the gear exchange merchant you mentioned would be a clear choice to try a long with this, a lot of people don't like to play scenarios and it would be a shame to feel forced into doing them, especially along side weapons. Would be great to see such a change implemented to give players more options to acquire the gear in the funnest way they feel. Otherwise the ORvR population might just take a nose dive while people farm for the sets

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:41 pm
by Shadowgurke
490 scenario emblems for the full set is basically free.
I really like the idea and i hope we get working procs soon
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:43 pm
by Rebuke
Ade wrote:Nice change, only thing is that others have said, only from scenarios?
I think the gear exchange merchant you mentioned would be a clear choice to try a long with this, a lot of people don't like to play scenarios and it would be a shame to feel forced into doing them, especially along side weapons. Would be great to see such a change implemented to give players more options to acquire the gear in the funnest way they feel. Otherwise the ORvR population might just take a nose dive while people farm for the sets

+1
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:47 pm
by Genisaurus
Edited the first post to say that I'll go ahead and add an exchange merchant to swap gear back and forth.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:49 pm
by Kaori1
Dps zealot sets pls

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:51 pm
by Rebuke
Genisaurus wrote:Edited the first post to say that I'll go ahead and add an exchange merchant to swap gear back and forth.
Will you be able to keep the talismans you slotted in the gear when your swap them? Not like the talismans get back in inventory, but stay in the armor you received after swapping.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:51 pm
by magter3001
Kinda sucks for dps that put so much time into getting devastator to only have it become a defensive set. Thankfully emblems are easier to get and I think this is a better direction for T4 as well.
EDIT: Nvm, didn't read the post before posting
