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Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Wed Jan 20, 2016 1:22 pm
by mirrorblade
Hi!
Can you do aao give a little defensive buffs for the defenders? x% give x wounds + 10 all resist and armor?
We get new armor sets and dps healers it is good, but the other side lot of times not enough healers in the wb or the field.
Can you or we try test healers party heal heal to the targets party?
Party heal a little expensive and the healers need to manage his/her resource, so i think this inst too op.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Wed Jan 20, 2016 1:24 pm
by Azarael
That isn't relevant to this thread at all.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Wed Jan 20, 2016 1:35 pm
by mirrorblade
sry if my post at wrong topic i can create 2 other new topic
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Wed Jan 20, 2016 8:49 pm
by Toldavf
Toldavf wrote:Sav still has the best dps on mara thunderous blows hits like a frigging train as well as debuffing 1400 hp. Loosing 500 off my armour debuff to spec away from it isn't worth it imo.
There're very few procs that will offer me a legitimate bonus on mara. So the helmet slot will just be the rvr purple I think.
I take this back I was wrong so very very wrong

. Being able to spec the brutality tree and thunderous blows is amazing.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Wed Jan 20, 2016 9:19 pm
by Tesq
Genisaurus wrote:Orontes wrote:Why is the 5 set proc. on the Magus' Duelist Set 'Corrosion'? Corrosion reduces armor. Magi do magical damage. Was this meant to be 'Erosion' that reduces resistances?
Why is the Magus duelist shoulder piece unable to dye, while all the other pieces can be dyed? Was this an oversight? Is the intent to force magi to have ugly green shoulders?
Thanks
Yes, that has already been reported on the bugtracker, and will be fixed on the next patch.
no need you can bug it by remove all itiems and just tag dye all and select the color, it bypass the coded block for dye.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Sun Feb 07, 2016 4:12 pm
by Scrilian
Sorry if I missed anything, but when were the SL/CH 4 piece bonus changed to 5% crit from 5% parry bypass? D:
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Sun Feb 07, 2016 4:40 pm
by Toldavf
Scrilian wrote:Sorry if I missed anything, but when were the SL/CH 4 piece bonus changed to 5% crit from 5% parry bypass? D:
I think they have always been like that.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Sun Feb 07, 2016 4:41 pm
by Scrilian
Toldavf wrote:Scrilian wrote:Sorry if I missed anything, but when were the SL/CH 4 piece bonus changed to 5% crit from 5% parry bypass? D:
I think they have always been like that.
No-no, it was 5% parry bypass for years, i'm sure of it! It even says so in the spreadsheet.
And now it states 5% crit ingame.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Sun Feb 07, 2016 4:46 pm
by Toldavf
Scrilian wrote:Toldavf wrote:Scrilian wrote:Sorry if I missed anything, but when were the SL/CH 4 piece bonus changed to 5% crit from 5% parry bypass? D:
I think they have always been like that.
No-no, it was 5% parry bypass for years, i'm sure of it! It even says so in the spreadsheet.
And now it states 5% crit ingame.
Oh wow whut when did that happen?
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Sun Feb 07, 2016 4:53 pm
by Scrilian
Beats me, now I need 4 more medals on my Slayer to finish Devastator coz it actually might be good for a slayer to have 4dev+crit hat and not 2dev+3stalker mix.