PTS Update 29/07/2026
Based on the feedback the team has received thus far, several adjustments have been made. You can find these below.
Balance
Sorcerer
- Wind-Woven Shell: Replaced by Shatter.
Engineer
- Coordinated Fire: Damage increase reduced from 15% to 10%.
- Autoloader: Critical Hit chance reduced from 25% to 10%.
Magus
- Daemonic Withering: Damage increase reduced from 15% to 10%.
- Surging Power: No longer affects Baleful Transmogrification.
- Swift Flames: Reworked to: Whenever you cast Surging Violet Fire you become empowered, reducing the cast time of your next casted ability within 10 seconds by 25%. The cooldown of Surging Violet Fire is reduced by 5s.
- Daemonic Consumption - Threshold for nearly guaranteed critical hits lowered from 50% to 30%.
- Pink Horror’ Daemonic Fire: Cooldown increased from 8 to 10 seconds.
- Pink Horror’s Daemonic Consumption: Damage buff reverted back to 6 * (24 + 0.5*DB) and guaranteed critical hit health threshold reduced from 50% to 30%.
Shadow Warrior
- Festering Arrow: No longer able to cast on the move.
- Grim Slash: Strikethrough buff is no longer an Enchantment.
Squig Herder
- I Feelz Yer Pain: Duration increase to Poison Arrer improved from 7 to 8 seconds in total.
- Squig Frenzy: No longer increases the damage of damage procs.
- Gas Squig: Range increase changed from 15 feet to 10%.
Bug Fixes
- Several tooltips have been fixed.
- Big Claw: Now an Ailment.
- Squigbeast: Updated tooltip to show it does not increase proc damage (this was already the case, but not made clear on tooltip).
If you find any more bugs, please help the game by reporting them on the bug tracker!
Items
- The Creeping proc on the new Shieldbearer Shields has been replaced by Preservation.
Other
- The passives that Engineer's Turrets and Magi's Minions give to their owner are now displayed again.